| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update libwebp to 0.6.1 | volzhs | 2017-12-12 | 1 | -330/+0 |
| | | | | | | | | * lossless performance and compression improvements + a new 'cruncher' mode (-m 6 -q 100) * ARM performance improvements with clang (15-20% w/ndk r15c) * webp-js: emscripten/webassembly based javascript decoder * miscellaneous bug & build fixes | ||||
| * | Update libwebp to 0.6.0 | volzhs | 2017-02-17 | 1 | -8/+29 |
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| * | Update libwebp to 0.5.2 | volzhs | 2016-12-24 | 1 | -2/+6 |
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| * | webp: Make it a module and unbundle libwebp thirdparty files | Rémi Verschelde | 2016-10-15 | 1 | -0/+305 |
| Note that there are two Godot-specific changes made to libwebp for the javascript/HTML5 platform. They are documented in the README.md. | |||||
