| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update libwebp to 1.0.0 | volzhs | 2018-05-16 | 47 | -366/+1586 |
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| * | Update libwebp to 0.6.1 | volzhs | 2017-12-12 | 160 | -6147/+7512 |
| | | | | | | | | * lossless performance and compression improvements + a new 'cruncher' mode (-m 6 -q 100) * ARM performance improvements with clang (15-20% w/ndk r15c) * webp-js: emscripten/webassembly based javascript decoder * miscellaneous bug & build fixes | ||||
| * | Update libwebp to 0.6.0 | volzhs | 2017-02-17 | 137 | -3613/+10103 |
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| * | Update libwebp to 0.5.2 | volzhs | 2016-12-24 | 27 | -229/+310 |
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| * | webp: Make it a module and unbundle libwebp thirdparty files | Rémi Verschelde | 2016-10-15 | 149 | -0/+58464 |
| Note that there are two Godot-specific changes made to libwebp for the javascript/HTML5 platform. They are documented in the README.md. | |||||
