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* Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-varRémi Verschelde2018-05-013-0/+3
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| * Fix Coverity reports of uninitialized scalar variableRémi Verschelde2018-04-193-0/+3
* | Merge pull request #18321 from Crazy-P/Fixes-logically-dead-codeRémi Verschelde2018-05-012-12/+7
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| * | Fixes logically dead code (Coverity)Crazy-P2018-04-212-12/+7
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* / Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-221-5/+5
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* Merge pull request #17391 from PJB3005/18-03-09-fix-canvas-light-shadersRémi Verschelde2018-04-181-1/+1
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| * Fixes canvas light shaders.Pieter-Jan Briers2018-04-131-1/+1
* | Fix typos in shader_language.cppPoommetee Ketson2018-04-171-3/+3
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* Update classref and docs, fix missing parameters' namePoommetee Ketson2018-04-111-0/+2
* Merge pull request #17151 from ShyRed/disabled_shapes_2dJuan Linietsky2018-04-082-4/+29
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| * Remove disabled shapes from physicsShyRed2018-03-072-4/+29
* | Merge pull request #17421 from Chaosus/fixshaderbugsJuan Linietsky2018-04-081-3/+1
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| * | Fix few bugs in shader definitionsChaosus2018-03-101-3/+1
* | | Merge pull request #17594 from ivodopiviz/float-overflowJuan Linietsky2018-04-081-1/+2
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| * | | Changed debug max distance to avoid overflowIvan Vodopiviz2018-03-171-1/+2
* | | | Merge pull request #17742 from marcelofg55/audio_device_listJuan Linietsky2018-04-072-0/+37
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| * | | | Added new audio device functions to set/get the audio deviceMarcelo Fernandez2018-03-262-0/+37
* | | | | Removed redundant abs shader builtinChaosus2018-03-281-5/+0
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* | | | Merge pull request #17680 from beniwtv/masterRémi Verschelde2018-03-231-1/+1
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| * | | | Fix compressor audio effect sidechain selectionBenedikt Bär2018-03-211-1/+1
* | | | | Merge pull request #17532 from BastiaanOlij/arvr_enhancementsRémi Verschelde2018-03-233-4/+73
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| * | | | | A few fixes on the ARVR ServerBastiaan Olij2018-03-153-4/+73
* | | | | | Fix missing const in CapsuleShapeSW::get_areaMarcelo Fernandez2018-03-211-1/+1
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* | | | | Merge pull request #17637 from robfram/fix-draw_polyline_colors-crashRémi Verschelde2018-03-201-4/+8
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| * | | | | Fix crash in `canvas_item_add_polyline` when passing more points than colorsrobfram2018-03-191-4/+8
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* / | | | Fix possible crash when audio channels changeMarcelo Fernandez2018-03-192-11/+33
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* | | | Merge pull request #16964 from mrcdk/audio_server_bus_changed_fixHein-Pieter van Braam2018-03-161-0/+6
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| * | | | AudioServer emit bus_layout_changed signal when adding, moving or deleting a busMrCdK2018-02-231-0/+6
* | | | | Merge pull request #17248 from Cygon/implement-extra-culling-marginHein-Pieter van Braam2018-03-151-0/+5
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| * | | | | Implement VisualServerScene::instance_set_extra_visibility_margin() method to...Markus Ewald2018-03-041-0/+5
* | | | | | Hinted shader uniforms can have a default valueJFonS2018-03-151-20/+21
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* | | | | Merge pull request #17040 from AndreaCatania/patch-2Rémi Verschelde2018-03-131-2/+3
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| * | | | | Deprecated Godot 3D physics engineAndrea Catania2018-02-261-2/+3
* | | | | | Merge pull request #17402 from Chaosus/fixmixRémi Verschelde2018-03-131-1/+1
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| * | | | | | Fix invalid mix function overloadChaosus2018-03-101-1/+1
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* / | | | | Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...Wilson E. Alvarez2018-03-132-0/+2
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* | | | | Merge pull request #17354 from SaracenOne/shader_token_name_fixRémi Verschelde2018-03-091-0/+3
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| * | | | | Make the shader token names consistent.Saracen2018-03-071-0/+3
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* / | | | Bring back Vector2.cross()Bernhard Liebl2018-03-071-2/+7
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* | | / Fix floatBitsToUint functionChaosus2018-03-031-4/+4
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* | | Fixed physics server typoAndrea Catania2018-02-271-1/+1
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* / [DOCS] Sync classref with current sourcePoommetee Ketson2018-02-251-2/+2
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* 2D Skeletons WORK IN PROGRESSJuan Linietsky2018-02-216-18/+30
* Fix typos with codespellluz.paz2018-02-212-3/+3
* Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky2018-02-216-10/+18
* Merge pull request #16757 from AndreaCatania/kinpushRémi Verschelde2018-02-2012-18/+40
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| * Improved kinematic body 2D and 3D, Now can move rigid bodyAndrea Catania2018-02-2012-18/+40
* | Revert "Handle single-argument constructors in uniform default values"Juan Linietsky2018-02-201-54/+0
* | Merge pull request #15985 from Nallebeorn/uniforms-single-argument-constructorsRémi Verschelde2018-02-201-0/+54
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| * | Handle single-argument constructors in shaders.Benjamin2018-01-221-0/+54