| Commit message (Expand) | Author | Age | Files | Lines |
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| | * | More scene work, can display a skybox | Juan Linietsky | 2016-10-21 | 1 | -3/+13 |
| | * | Everything returning to normal in 3D, still a long way to go | Juan Linietsky | 2016-10-19 | 1 | -2/+6 |
| | * | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky | 2016-10-10 | 1 | -0/+1 |
| | * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 1 | -2/+3 |
| | * | make editor update by tracking changes in visualserverraster | Juan Linietsky | 2016-10-03 | 1 | -4/+4 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -583/+175 |
| * | | Revert "Add/expose VisualServer::get_default_clear_color()" | Rémi Verschelde | 2017-01-02 | 1 | -1/+0 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | | Add/expose VisualServer::get_default_clear_color() | Pedro J. Estébanez | 2016-10-13 | 1 | -0/+1 |
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| * | More visual script improvements | Juan Linietsky | 2016-08-30 | 1 | -1/+1 |
| * | Can use AtlasTextures as custom mouse cursor. | Andreas Haas | 2016-07-03 | 1 | -1/+1 |
| * | Add texture region support for stylebox render | Geequlim | 2016-06-05 | 1 | -2/+2 |
| * | Changed import workflow | Juan Linietsky | 2016-05-27 | 1 | -0/+2 |
| * | ability to shrink all images x2 on load | Juan Linietsky | 2016-05-04 | 1 | -0/+2 |
| * | Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize | Rémi Verschelde | 2016-03-15 | 1 | -0/+9 |
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| | * | Ability to colourize baked lighting in real time. | Saracen | 2016-02-06 | 1 | -0/+9 |
| * | | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -65/+65 |
| * | | Added extra controls to GeometryInstances to control how they should cast sha... | Saracen | 2016-03-07 | 1 | -0/+10 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -New mask mode for lights, makes using masks MUCH easier. | Juan Linietsky | 2015-12-08 | 1 | -0/+1 |
| * | -Ability to debug video memory usage | Juan Linietsky | 2015-10-21 | 1 | -0/+12 |
| * | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 1 | -0/+2 |
| * | added support for mirrored repeat texture wrapping | romulox_x | 2015-06-25 | 1 | -0/+1 |
| * | ability to change shadow color in light2d | Juan Linietsky | 2015-06-24 | 1 | -0/+1 |
| * | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -1/+1 |
| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -0/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | -Changed bootsplash option to use a file, fixes #1539 | Juan Linietsky | 2015-04-12 | 1 | -1/+1 |
| * | Changes to Light | Juan Linietsky | 2015-04-03 | 1 | -2/+17 |
| * | signed distance field font support | Juan Linietsky | 2015-03-21 | 1 | -0/+1 |
| * | New option to send canvas to render buffer | Juan Linietsky | 2015-03-16 | 1 | -2/+3 |
| * | back buffer copy node, to improve on texscreen() | Juan Linietsky | 2015-03-12 | 1 | -0/+1 |
| * | small optimizations to isometric light demo | Juan Linietsky | 2015-03-10 | 1 | -0/+1 |
| * | lot of work on 2D lighting and isometric maps | Juan Linietsky | 2015-03-09 | 1 | -0/+1 |
| * | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 1 | -8/+25 |
| * | Merge pull request #1369 from not-surt/tile_rotation | Juan Linietsky | 2015-02-21 | 1 | -2/+2 |
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| | * | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson | 2015-02-02 | 1 | -0/+33 |
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| | * | | Working TileMap tile transpose transform. | Carl Olsson | 2015-02-02 | 1 | -2/+2 |
| * | | | added option to disable automatic clearing of viewport render buffer | romulox_x | 2015-02-21 | 1 | -0/+3 |
| * | | | support for light and normal mapping in 2D | Juan Linietsky | 2015-02-18 | 1 | -12/+6 |
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| * | | begin work on lighting system for 2D | Juan Linietsky | 2015-01-22 | 1 | -0/+33 |
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| * | -begin work on unidirectional collision detection | Juan Linietsky | 2015-01-13 | 1 | -2/+4 |
| * | -fixed issue with shader not being reset on layers, closes #1199 | Juan Linietsky | 2015-01-12 | 1 | -0/+2 |
| * | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky | 2015-01-11 | 1 | -0/+6 |
| * | 2D Rewrite Step [1] | Juan Linietsky | 2015-01-10 | 1 | -0/+3 |
| * | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky | 2014-12-21 | 1 | -0/+4 |
| * | -Much improvement to baked light baker | Juan Linietsky | 2014-10-27 | 1 | -1/+29 |
| * | Little Bits | Juan Linietsky | 2014-10-12 | 1 | -1/+2 |
| * | missing fils from yesterday comit. | Juan Linietsky | 2014-10-03 | 1 | -2/+6 |
| * | Huge Amount of BugFix | Juan Linietsky | 2014-10-03 | 1 | -0/+1 |