| Commit message (Expand) | Author | Age | Files | Lines |
| * | canvas_item_add_triangle_array bind fixup | Marcelo Fernandez | 2018-05-08 | 1 | -1/+1 |
| * | Merge pull request #18495 from Zylann/partial_texture_update | Juan Linietsky | 2018-05-07 | 1 | -0/+1 |
| |\ |
|
| | * | Added partial texture update to VisualServer | Marc Gilleron | 2018-04-29 | 1 | -0/+1 |
| * | | Fixes logically dead code (Coverity) | Crazy-P | 2018-04-21 | 1 | -2/+2 |
| |/ |
|
| * | [DOCS] Sync classref with current source | Poommetee Ketson | 2018-02-25 | 1 | -2/+2 |
| * | Readd VS.sync and VS.draw to keep compatibility | Rémi Verschelde | 2018-02-19 | 1 | -0/+6 |
| * | Merge pull request #15892 from Zylann/add_missing_vs_bindings | Rémi Verschelde | 2018-02-14 | 1 | -4/+281 |
| |\ |
|
| | * | Added all missing VisualServer bindings | Marc Gilleron | 2018-01-20 | 1 | -4/+281 |
| * | | Fix VisualServer.free conflicting with Object.free | Marc Gilleron | 2018-01-25 | 1 | -1/+1 |
| |/ |
|
| * | improves portability with some compilers | Ariel Manzur | 2018-01-18 | 1 | -7/+7 |
| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -4/+4 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Fix macOS and other builds after #15299 | Duy-Nguyen TA | 2018-01-04 | 1 | -1/+1 |
| * | Merge pull request #15191 from Jerome67000/z_renaming | Rémi Verschelde | 2018-01-04 | 1 | -1/+1 |
| |\ |
|
| | * | #15078 renamed "z" -> "z_index" property in Node2D | Jerome67000 | 2018-01-03 | 1 | -1/+1 |
| * | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| |/ |
|
| * | Add epic hack so vsync can be toggled in run-time from script. Fixes #14458. | Juan Linietsky | 2017-12-16 | 1 | -0/+1 |
| * | Bind TextEdit.deselect and update documentation | Rémi Verschelde | 2017-12-16 | 1 | -0/+1 |
| * | doc: Sync classref with current source | Rémi Verschelde | 2017-11-27 | 1 | -2/+2 |
| * | Merge pull request #13228 from rminderhoud/weights | Rémi Verschelde | 2017-11-26 | 1 | -1/+1 |
| |\ |
|
| | * | Fix read bug in compressed bone weights | Ralph Minderhoud | 2017-11-23 | 1 | -1/+1 |
| * | | Merge pull request #12572 from RandomShaper/onion-skinning | Juan Linietsky | 2017-11-26 | 1 | -2/+2 |
| |\ \ |
|
| | * | | Add ability to opt-out buffer swapping in `VS::draw()` | Pedro J. Estébanez | 2017-11-25 | 1 | -2/+2 |
| | |/ |
|
| * / | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron... | Juan Linietsky | 2017-11-25 | 1 | -1/+1 |
| |/ |
|
| * | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -11/+11 |
| * | Ability to update parts of an array, and set arrays as dynamic draw | Juan Linietsky | 2017-11-14 | 1 | -0/+2 |
| * | Bind unbound enums, rearrange some by value | Poommetee Ketson | 2017-10-22 | 1 | -1/+0 |
| * | Bind some VisualServer functions | Leon Krause | 2017-10-20 | 1 | -5/+403 |
| * | Expose 'request_frame_drawn_callback' to script. | Saracen | 2017-10-14 | 1 | -0/+1 |
| * | Bind VisualServer.sync() method to GDScript | Julian Murgia | 2017-10-11 | 1 | -0/+1 |
| * | Script access to formatted arrays and blend_arrays in meshes. | SaracenOne | 2017-09-11 | 1 | -0/+23 |
| * | Renderer/Simulator flags | Gustav Lund | 2017-08-30 | 1 | -0/+1 |
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -38/+1 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Fixed wrong usage of has_no_area function, closes #10434 | Juan Linietsky | 2017-08-19 | 1 | -7/+8 |
| * | Properly manage drawing of primitives when they lack an area, fixes #8930 | Juan Linietsky | 2017-08-18 | 1 | -4/+5 |
| * | Fixes method definitions with extra number of arguments | Ignacio Etcheverry | 2017-08-10 | 1 | -2/+2 |
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -1/+1 |
| * | -Restored Sprite3D to working function, fixes #2061, fixes #9738 | Juan Linietsky | 2017-08-08 | 1 | -36/+0 |
| * | Fix various property not found errors | Poommetee Ketson | 2017-07-26 | 1 | -1/+1 |
| * | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde | 2017-07-24 | 1 | -5/+5 |
| |\ |
|
| | * | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -5/+5 |
| * | | Several changes to better run in mobile. | Juan Linietsky | 2017-07-22 | 1 | -0/+8 |
| |/ |
|
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -6/+15 |
| * | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | 2017-07-17 | 1 | -4/+16 |
| * | Clean up normalmapping, make sure tangents are imported correctly. | Juan Linietsky | 2017-07-03 | 1 | -2/+2 |
| * | BuildSystem: generated files have .gen.extension | Poommetee Ketson | 2017-06-25 | 1 | -1/+1 |
| * | Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master | Thomas Herzog | 2017-06-19 | 1 | -3/+5 |
| |\ |
|
| | * | Add double-sided flag to SpriteBase3D (fixes #8007) | Andrea Faulds | 2017-05-02 | 1 | -3/+5 |
| * | | Merge pull request #9230 from supagu/normals-fix | Rémi Verschelde | 2017-06-17 | 1 | -4/+5 |
| |\ \ |
|