| Commit message (Expand) | Author | Age | Files | Lines | ||
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| * | | New option to send canvas to render buffer | Juan Linietsky | 2015-03-16 | 4 | -7/+99 | |
| * | | back buffer copy node, to improve on texscreen() | Juan Linietsky | 2015-03-12 | 4 | -3/+37 | |
| * | | small optimizations to isometric light demo | Juan Linietsky | 2015-03-10 | 4 | -0/+14 | |
| * | | New Demo, Screen Space Shaders | Juan Linietsky | 2015-03-10 | 2 | -7/+30 | |
| * | | lot of work on 2D lighting and isometric maps | Juan Linietsky | 2015-03-09 | 5 | -5/+38 | |
| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-03-03 | 7 | -93/+883 | |
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| | * | | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 4 | -77/+458 | |
| | * | | changed viewport clearing to use the alpha value of the clear color, and made... | romulox_x | 2015-02-21 | 1 | -1/+6 | |
| | * | | Merge pull request #1369 from not-surt/tile_rotation | Juan Linietsky | 2015-02-21 | 4 | -8/+17 | |
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| | | * \ | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson | 2015-02-02 | 4 | -0/+143 | |
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| | | * | | | Working TileMap tile transpose transform. | Carl Olsson | 2015-02-02 | 4 | -8/+17 | |
| | * | | | | added option to disable automatic clearing of viewport render buffer | romulox_x | 2015-02-21 | 3 | -2/+40 | |
| | * | | | | -fix compilation of godot server | Juan Linietsky | 2015-02-19 | 2 | -2/+2 | |
| | * | | | | support for light and normal mapping in 2D | Juan Linietsky | 2015-02-18 | 4 | -39/+169 | |
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| | * | | | -Some more work on 2D Lights (NOT FUNCTIONAL YET!) | reduz | 2015-02-16 | 3 | -1/+85 | |
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| | * | | begin work on lighting system for 2D | Juan Linietsky | 2015-01-22 | 3 | -0/+142 | |
| | * | | Visual Shader Editing for 2D | Juan Linietsky | 2015-01-20 | 1 | -0/+1 | |
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| * / | merges from okam repo | Juan Linietsky | 2015-03-03 | 1 | -1/+3 | |
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| * | -fix shader param names broken issue on code completion | Juan Linietsky | 2015-01-14 | 1 | -4/+4 | |
| * | -Add support for one-way collision in 2D (only works for kinematic body so far) | Juan Linietsky | 2015-01-13 | 1 | -1/+1 | |
| * | Add missing shader function: refract | sanikoyes | 2015-01-14 | 1 | -0/+1 | |
| * | -begin work on unidirectional collision detection | Juan Linietsky | 2015-01-13 | 3 | -29/+82 | |
| * | -fixed issue with shader not being reset on layers, closes #1199 | Juan Linietsky | 2015-01-12 | 6 | -10/+38 | |
| * | -Initial working(?) implementation of shaders for 2D. Lighting still not ther... | Juan Linietsky | 2015-01-12 | 5 | -1/+15 | |
| * | 2D shader progress | reduz | 2015-01-11 | 1 | -0/+22 | |
| * | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky | 2015-01-11 | 6 | -2/+135 | |
| * | 2D Rewrite Step [1] | Juan Linietsky | 2015-01-10 | 7 | -397/+384 | |
| * | Fixes to GraphEdit: | Juan Linietsky | 2015-01-08 | 1 | -4/+27 | |
| * | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 1 | -3/+0 | |
| * | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky | 2014-12-21 | 6 | -0/+36 | |
| * | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 2 | -3/+15 | |
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 1 | -1/+1 | |
| * | -Much improvement to baked light baker | Juan Linietsky | 2014-10-27 | 6 | -7/+753 | |
| * | Fixes | Juan Linietsky | 2014-10-14 | 2 | -0/+3 | |
| * | Collada | Juan Linietsky | 2014-10-14 | 2 | -3/+3 | |
| * | Little Bits | Juan Linietsky | 2014-10-12 | 4 | -2/+21 | |
| * | Misc Bits | Juan Linietsky | 2014-10-09 | 1 | -0/+1 | |
| * | missing fils from yesterday comit. | Juan Linietsky | 2014-10-03 | 2 | -1/+15 | |
| * | Huge Amount of BugFix | Juan Linietsky | 2014-10-03 | 3 | -25/+42 | |
| * | - more fixes on #672 on windows | Juan Linietsky | 2014-09-19 | 1 | -8/+10 | |
| * | More Bugfix... | Juan Linietsky | 2014-09-17 | 2 | -89/+205 | |
| * | More Bug Fixes | Juan Linietsky | 2014-09-17 | 5 | -9/+43 | |
| * | Little Bits | Juan Linietsky | 2014-08-14 | 5 | -5/+40 | |
| * | Polygon2D | Juan Linietsky | 2014-07-07 | 2 | -2/+2 | |
| * | Merge pull request #541 from marynate/PR-fix-uv-xform | reduz | 2014-06-29 | 1 | -1/+1 | |
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| | * | Fix FixedMaterial uv xform not working bug | marynate | 2014-06-21 | 1 | -1/+1 | |
| * | | Misc Fixes | Juan Linietsky | 2014-06-27 | 9 | -140/+218 | |
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| * | FineTune HDR and Other Stuff | Juan Linietsky | 2014-06-17 | 2 | -0/+2 | |
| * | More 3D Work | Juan Linietsky | 2014-06-16 | 6 | -5/+42 | |
| * | Light Baker! | Juan Linietsky | 2014-06-11 | 4 | -11/+396 | |
