| Commit message (Expand) | Author | Age | Files | Lines |
| * | Implement per-instance custom bounding box | Marc Gilleron | 2017-11-20 | 1 | -4/+47 |
| * | Ability to change indirect light energy. | Juan Linietsky | 2017-11-19 | 1 | -4/+4 |
| * | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -6/+6 |
| * | Fix GIProbe light visibility | Hiroshi Ogawa | 2017-10-04 | 1 | -2/+4 |
| * | Merge pull request #10908 from hpvb/fix-unused-variables | Rémi Verschelde | 2017-09-12 | 1 | -13/+8 |
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| | * | Fix unused variable warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -34/+24 |
| * | | Fix various assorted warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -28/+23 |
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| * | Several fixes to directional shadows, closes #10926 | Juan Linietsky | 2017-09-07 | 1 | -12/+62 |
| * | Fix use of unitialized variables | Hein-Pieter van Braam | 2017-09-02 | 1 | -7/+7 |
| * | Merge pull request #10846 from hpvb/fix-sign-compare | Rémi Verschelde | 2017-09-01 | 1 | -13/+13 |
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| | * | Fix signed and unsigned comparisons | Hein-Pieter van Braam | 2017-09-01 | 1 | -13/+13 |
| * | | Removed ontop property, added a material rendering priority system. Fixes #99... | Juan Linietsky | 2017-09-01 | 1 | -1/+1 |
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| * | Fix #10723, a regression from 7a07895 | Bojidar Marinov | 2017-08-29 | 1 | -3/+4 |
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -21/+1 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Added/Fixed null pointer checks | Wilson E. Alvarez | 2017-08-26 | 1 | -4/+3 |
| * | -Massive clean up to gizmos | Juan Linietsky | 2017-08-26 | 1 | -580/+4 |
| * | -Fix all shadow and culling related issues, fixes #9330 | Juan Linietsky | 2017-08-19 | 1 | -10/+6 |
| * | Fixed wrong usage of has_no_area function, closes #10434 | Juan Linietsky | 2017-08-19 | 1 | -1/+1 |
| * | Properly manage drawing of primitives when they lack an area, fixes #8930 | Juan Linietsky | 2017-08-18 | 1 | -2/+4 |
| * | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -6/+6 |
| * | Rename cull_AABB to cull_aabb | Rémi Verschelde | 2017-08-16 | 1 | -1/+1 |
| * | -Fixed BoneAttachment delay, closes #3966 | Juan Linietsky | 2017-08-07 | 1 | -2/+2 |
| * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -1/+1 |
| * | Merge pull request #8567 from BastiaanOlij/ar_vr_server | Rémi Verschelde | 2017-07-31 | 1 | -0/+20 |
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| | * | Adding base classes and structures for ARVR support | BastiaanOlij | 2017-07-28 | 1 | -0/+20 |
| * | | Few small GI Probe fixes | Juan Linietsky | 2017-07-29 | 1 | -4/+4 |
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| * | Many fixes to improve GI Probe quality | Juan Linietsky | 2017-07-15 | 1 | -0/+5 |
| * | -Fix for multiple reflection probes causing issues. | Juan Linietsky | 2017-07-15 | 1 | -1/+1 |
| * | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 1 | -0/+18 |
| * | -Restored support for Canvas BG mode on Environment | Juan Linietsky | 2017-06-24 | 1 | -0/+12 |
| * | Particles properly update the shadow maps, closes #8815 | Juan Linietsky | 2017-06-17 | 1 | -0/+30 |
| * | Fixed several bugs with directional light, and changed defaults to be more se... | Juan Linietsky | 2017-06-14 | 1 | -5/+18 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -16/+20 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -3/+3 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -1231/+985 |
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -0/+28 |
| * | a ton of bug fixes to the renderer | Juan Linietsky | 2017-02-16 | 1 | -0/+6 |
| * | Fixed compilation issues with Visual Studio | Kenneth Lorthioir | 2017-02-08 | 1 | -1/+1 |
| * | shadows were not working in-editor for nvidia, fixed now | Juan Linietsky | 2017-02-06 | 1 | -1/+0 |
| * | ability to adjust propagation in gi probe | Juan Linietsky | 2017-02-06 | 1 | -14/+26 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -8/+10 |
| * | Unify naming of blendshape / morphtarget into just "Blend Shape" | Juan Linietsky | 2017-01-12 | 1 | -9/+9 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -4/+4 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -12/+12 |
| * | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -5/+35 |
| * | fix stupid bug in light downscaling for GI Probe | Juan Linietsky | 2017-01-02 | 1 | -3/+6 |
| * | Some fixes and clean ups | Juan Linietsky | 2016-12-31 | 1 | -3/+5 |
| * | begin work on new particle system | reduz | 2016-12-30 | 1 | -31/+310 |