diff options
| author | Juan Linietsky | 2017-09-01 12:56:52 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-09-01 13:01:08 -0300 |
| commit | 8f30c52a3751586edab6d7482425075aef8de6e3 (patch) | |
| tree | ce113d16f4e1a6da82e08ac5a9eaaa99c26dae0b /servers/visual/visual_server_scene.cpp | |
| parent | 6e9e25b41d33745f65910fa077c9049ddccb3445 (diff) | |
| download | godot-8f30c52a3751586edab6d7482425075aef8de6e3.tar.gz godot-8f30c52a3751586edab6d7482425075aef8de6e3.tar.zst godot-8f30c52a3751586edab6d7482425075aef8de6e3.zip | |
Diffstat (limited to 'servers/visual/visual_server_scene.cpp')
| -rw-r--r-- | servers/visual/visual_server_scene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index cd68c14de..2a6cba453 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -1434,7 +1434,7 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform, const Cam } ins->depth = near_plane.distance_to(ins->transform.origin); - ins->depth_layer = CLAMP(int(ins->depth * 8 / z_far), 0, 7); + ins->depth_layer = CLAMP(int(ins->depth * 16 / z_far), 0, 15); } if (!keep) { |
