| Commit message (Expand) | Author | Age | Files | Lines |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-12 | 1 | -1/+1 |
| * | Add/expose VisualServer::get_default_clear_color() | Pedro J. Estébanez | 2016-10-31 | 1 | -0/+5 |
| * | Mouse hotspot is not honored. | Ovnuniarchos | 2016-09-18 | 1 | -2/+2 |
| * | Merge pull request #5533 from Hinsbart/cursor_atex | Juan Linietsky | 2016-07-10 | 1 | -3/+9 |
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| | * | Can use AtlasTextures as custom mouse cursor. | Andreas Haas | 2016-07-03 | 1 | -3/+9 |
| * | | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 1 | -8/+0 |
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| * | Add texture region support for stylebox render | Geequlim | 2016-06-05 | 1 | -1/+2 |
| * | Changed import workflow | Juan Linietsky | 2016-05-27 | 1 | -4/+29 |
| * | -Improve resource previews | Juan Linietsky | 2016-05-23 | 1 | -1/+4 |
| * | ability to shrink all images x2 on load | Juan Linietsky | 2016-05-04 | 1 | -0/+5 |
| * | Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize | Rémi Verschelde | 2016-03-15 | 1 | -0/+60 |
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| | * | Ability to colourize baked lighting in real time. | Saracen | 2016-02-06 | 1 | -0/+60 |
| * | | Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ... | Saracen | 2016-03-12 | 1 | -2/+2 |
| * | | fix six possible "divide by zero" | Hubert Jarosz | 2016-03-09 | 1 | -3/+4 |
| * | | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -219/+219 |
| * | | Added extra controls to GeometryInstances to control how they should cast sha... | Saracen | 2016-03-07 | 1 | -11/+37 |
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| * | Merge pull request #3184 from vnen/update-copyright-2016 | Juan Linietsky | 2016-01-01 | 1 | -1/+1 |
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| | * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | | Make both lights and occluders stop working if hidden, fixes #2437 | Juan Linietsky | 2016-01-01 | 1 | -0/+2 |
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| * | -New mask mode for lights, makes using masks MUCH easier. | Juan Linietsky | 2015-12-08 | 1 | -2/+42 |
| * | -Ability to debug video memory usage | Juan Linietsky | 2015-10-21 | 1 | -0/+15 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-17 | 1 | -2/+5 |
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| | * | Merge pull request #2479 from firefly2442/cppcheck-unusedvars | Juan Linietsky | 2015-10-17 | 1 | -1/+0 |
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| | | * | ran cppcheck, found unused variables | firefly2442 | 2015-09-16 | 1 | -1/+0 |
| | * | | nested clipping of canvas items now works | Zher Huei Lee | 2015-10-05 | 1 | -1/+5 |
| * | | | misc cleanup | Juan Linietsky | 2015-10-17 | 1 | -1/+1 |
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| * / | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 1 | -0/+8 |
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| * | ios now displays splash screen between launch image and main scene, instead o... | steve | 2015-09-10 | 1 | -0/+2 |
| * | merged some stuff for okam | Juan Linietsky | 2015-09-03 | 1 | -2/+16 |
| * | ability to change shadow color in light2d | Juan Linietsky | 2015-06-24 | 1 | -0/+9 |
| * | new space shooter demo | Juan Linietsky | 2015-06-11 | 1 | -3/+6 |
| * | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -1/+1 |
| * | optional formal changes | ehriche | 2015-05-06 | 1 | -1/+1 |
| * | -fixed broken lighting in release version of godot for isometric light demo, ... | Juan Linietsky | 2015-04-30 | 1 | -0/+4 |
| * | -Resolved light clipping issue due to wrong global rect cache, fixes #1722 | Juan Linietsky | 2015-04-25 | 1 | -0/+1 |
| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -3/+7 |
| * | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | -Changed bootsplash option to use a file, fixes #1539 | Juan Linietsky | 2015-04-12 | 1 | -4/+22 |
| * | Changes to Light | Juan Linietsky | 2015-04-03 | 1 | -4/+13 |
| * | read depth fixes | Juan Linietsky | 2015-03-31 | 1 | -1/+1 |
| * | signed distance field font support | Juan Linietsky | 2015-03-21 | 1 | -0/+8 |
| * | New option to send canvas to render buffer | Juan Linietsky | 2015-03-16 | 1 | -6/+90 |
| * | back buffer copy node, to improve on texscreen() | Juan Linietsky | 2015-03-12 | 1 | -1/+26 |
| * | small optimizations to isometric light demo | Juan Linietsky | 2015-03-10 | 1 | -0/+10 |
| * | lot of work on 2D lighting and isometric maps | Juan Linietsky | 2015-03-09 | 1 | -1/+22 |
| * | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 1 | -44/+333 |
| * | changed viewport clearing to use the alpha value of the clear color, and made... | romulox_x | 2015-02-21 | 1 | -1/+6 |
| * | Merge pull request #1369 from not-surt/tile_rotation | Juan Linietsky | 2015-02-21 | 1 | -2/+11 |
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| | * | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson | 2015-02-02 | 1 | -0/+85 |
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| | * | | Working TileMap tile transpose transform. | Carl Olsson | 2015-02-02 | 1 | -2/+11 |