aboutsummaryrefslogtreecommitdiff
path: root/servers (follow)
Commit message (Expand)AuthorAgeFilesLines
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-12122-122/+122
* small improvement to y_sort: make clear which item has to be drawn first when...Patrick Reh2017-01-121-1/+4
* style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-021-6/+6
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-028-10/+10
* Merge pull request #6988 from RandomShaper/2.1Rémi Verschelde2016-11-022-66/+74
|\
| * Fix shader tokenizer/compiler reporting wrong error locationPedro J. Estébanez2016-10-302-66/+74
* | Add/expose VisualServer::get_default_clear_color()Pedro J. Estébanez2016-10-315-0/+9
|/
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-308-0/+16
* Bindings: Fix missing default valueIgnacio Etcheverry2016-10-171-1/+1
* bind method canvas_item_set_sort_children_by_yAriel Manzur2016-10-091-0/+1
* Expose more 2D/3D physics options in project settingsFabio Alessandrelli2016-10-094-8/+10
* Now ignoring remaining collision shapes.Victor Seiji Hariki2016-10-091-0/+3
* Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl2016-10-092-16/+16
* Mouse hotspot is not honored.Ovnuniarchos2016-09-181-2/+2
* Expose light shadow color to canvas item shadersPedro J. Estébanez2016-09-181-0/+1
* Fix some warningsJohan Manuel2016-07-252-3/+3
* Fix for incorrect velocity report due to a typo.Alex Piola2016-07-241-4/+4
* Merge pull request #5383 from Ovnuniarchos/OptimizeOneWayRémi Verschelde2016-07-181-23/+18
|\
| * Optimized one way collision loops.Ovnuniarchos2016-06-241-23/+18
* | Merge pull request #5533 from Hinsbart/cursor_atexJuan Linietsky2016-07-104-6/+14
|\ \
| * | Can use AtlasTextures as custom mouse cursor.Andreas Haas2016-07-034-6/+14
| |/
* / Remove unused variables (fourth pass) + dead codeRémi Verschelde2016-07-0811-67/+1
|/
* Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky2016-06-223-3/+3
* Fixed a stupid bug with segment-segment collision in SAT physics, closes #480...Juan Linietsky2016-06-181-22/+39
* Change hash grid in 2D physics to contemplate large objects as separate cases...Juan Linietsky2016-06-182-16/+127
* Drop fully commented-out filesRémi Verschelde2016-06-186-1306/+1
* Drop empty .cpp files for header-only classesRémi Verschelde2016-06-184-129/+0
* Drop empty files that are not used anywhereRémi Verschelde2016-06-183-72/+1
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-1821-50/+658
* Fixed fractional offset not being reset in ringbuffer resamples, closes #4764Juan Linietsky2016-06-171-0/+1
* changed visual server free() to free_rid() like in the other servers. Fixes #...Juan Linietsky2016-06-131-1/+1
* Documented many Physics2D* classesOvnuniarchos2016-06-121-0/+8
* Add texture region support for stylebox renderGeequlim2016-06-059-14/+74
* Changed import workflowJuan Linietsky2016-05-275-6/+42
* Remove noisy printCarter Anderson2016-05-231-1/+0
* -Improve resource previewsJuan Linietsky2016-05-231-1/+4
* Merge remote-tracking branch 'origin/master'Juan Linietsky2016-05-211-1/+1
|\
| * remove trailing whitespaceHubert Jarosz2016-05-211-1/+1
* | First version of ProfilerJuan Linietsky2016-05-2110-6/+204
|/
* Merge pull request #4547 from neikeq/pr-wrong-debug-methodsRémi Verschelde2016-05-051-1/+1
|\
| * Fix wrong return and argument types in documentationIgnacio Etcheverry2016-05-041-1/+1
* | ability to shrink all images x2 on loadJuan Linietsky2016-05-047-1/+20
|/
* RigidBody2D (add_force, set_inertia): new methods.Josh Grams2016-04-267-4/+36
* RigidBody2D: rename apply_impulse(pos) to offset.Josh Grams2016-04-241-3/+3
* RigidBody2D: add and bind get_inertia() method.Josh Grams2016-04-203-0/+6
* Merge pull request #4273 from bojidar-bg/add-layers-and-masks-to-3dRémi Verschelde2016-04-128-1/+75
|\
| * Port collision and layer masks to 3D, fixes #1759Bojidar Marinov2016-04-098-1/+75
* | Fixed #4163 (intersect_shape crashes on results limit)Marc Gilleron2016-04-121-1/+1
|/
* Merge pull request #3528 from SaracenOne/baked_light_realtime_colourizeRémi Verschelde2016-03-155-0/+90
|\
| * Ability to colourize baked lighting in real time.Saracen2016-02-065-0/+90