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servers
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spatial_sound_2d
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spatial_sound_2d_server_sw.cpp
Commit message (
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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fix priority in sample players
Pedro J. Estébanez
2017-05-15
1
-2
/
+2
*
Fix SpatialSound2DServer error when camera distance is 0
Fabio Alessandrelli
2017-05-05
1
-5
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Add priority to samples in a library
Pedro J. Estébanez
2017-04-06
1
-3
/
+14
*
Make spatial AudioServers prefer inactive voices
Pedro J. Estébanez
2017-04-06
1
-3
/
+12
*
Bring that Whole New World to the Old Continent too
Rémi Verschelde
2017-03-19
1
-383
/
+326
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-12
1
-1
/
+1
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-17
/
+0
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1059