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*
change intersect_ray function to discriminate pickable objects, fixes #3203
Juan Linietsky
2016-01-10
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Remove bogus argument in body_get_node
Rémi Verschelde
2015-12-28
1
-1
/
+1
*
New and corrected are override modes.
Ovnuniarchos
2015-12-14
1
-0
/
+2
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-0
/
+3
*
Added gravity scale, and linear/angular damp override to 3D physics.
Juan Linietsky
2015-08-30
1
-4
/
+9
*
added ability for Area (3D) to detect other areas
Juan Linietsky
2015-06-12
1
-0
/
+3
*
Calculate gravity based on distance from body to gravity point
Fabio Alessandrelli
2015-05-18
1
-0
/
+1
*
-new collision layer & mask system for 2D, for more flexible collision masking
Juan Linietsky
2015-05-03
1
-2
/
+2
*
-try to avoid errors when path using ".." is present in script include, fixes...
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-0
/
+6
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-13
/
+180
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-5
/
+82
*
Little Bits
Juan Linietsky
2014-08-14
1
-0
/
+1
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-0
/
+11
*
-improved physics ccd
Juan Linietsky
2014-02-19
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+429