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space_2d_sw.cpp
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Files
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*
Merge pull request #18349 from Gorgexpress/master
Max Hilbrunner
2018-05-26
1
-1
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+4
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Fixed 2D intersect_shape limiting broadphase results
Michael
2018-04-22
1
-1
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+4
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Resolves crash on shape2D culling for empty Concave shapes
Crazy-P
2018-04-12
1
-0
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+1
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Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
2018-02-20
1
-1
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+22
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
*
Removed type_mask and fixed some variable name
AndreaCatania
2017-11-21
1
-22
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+14
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Remove node from list before calling queries, fixes #10886
Juan Linietsky
2017-11-10
1
-2
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+2
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Fixing bad index used in Space2DSW
MateusMP
2017-11-08
1
-13
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+13
*
Rename RayCasts collision_layer to collision_mask
Pedro J. Estébanez
2017-10-21
1
-14
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+14
*
correction to one way collision code
Juan Linietsky
2017-09-17
1
-3
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+3
*
fixes to one way collision, closes #10971
Juan Linietsky
2017-09-17
1
-4
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+8
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Fix special case where KinematicBody fails one way collisions by adding exclu...
Juan Linietsky
2017-08-31
1
-7
/
+53
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-15
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
1
-5
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+2
*
Remove needless check in motion test
Pedro J. Estébanez
2017-08-16
1
-17
/
+13
*
Fix crash in Space2DSW::test_body_motion()
Pedro J. Estébanez
2017-07-25
1
-1
/
+1
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-156
/
+0
*
Some more typo fixes for "threshold"
Rémi Verschelde
2017-07-15
1
-1
/
+1
*
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-6
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+6
*
Simplified 2D Kinematicbody.. 3D will wait a bit.
Juan Linietsky
2017-06-24
1
-0
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+1
*
-Trigger shapes removed in 2D, they became obsolete long ago when areas could...
Juan Linietsky
2017-06-23
1
-82
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+24
*
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-06-14
1
-14
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+14
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-7
/
+7
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Complement KinematicBody2D fix
Pedro J. Estébanez
2017-03-06
1
-0
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-511
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+407
*
Merge pull request #7802 from tagcup/physics_64bit
Rémi Verschelde
2017-02-26
1
-27
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+27
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Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-27
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+27
*
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Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
1
-1
/
+5
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fixed to 2D physics, makes it work again
Juan Linietsky
2017-01-15
1
-2
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+2
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-11
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+16
*
Type renames:
Juan Linietsky
2017-01-11
1
-14
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+14
*
Various corrections in 2D math.
Ferenc Arn
2017-01-10
1
-6
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+6
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-3
/
+3
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Merge pull request #6691 from Faless/expose_more_physics
Rémi Verschelde
2016-10-09
1
-7
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+7
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Expose more 2D/3D physics options in project settings
Fabio Alessandrelli
2016-10-03
1
-7
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+7
*
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Now ignoring remaining collision shapes.
Victor Seiji Hariki
2016-09-26
1
-0
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+3
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*
-Fixed issue in Kinematicbody2D
Juan Linietsky
2016-09-01
1
-9
/
+18
*
More improvements to visual script..
Juan Linietsky
2016-08-31
1
-1
/
+11
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-4
/
+0
*
First version of Profiler
Juan Linietsky
2016-05-21
1
-1
/
+2
*
Fixed #4163 (intersect_shape crashes on results limit)
Marc Gilleron
2016-04-12
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-2
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+2
*
Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'
Biliogadafr
2016-02-01
1
-2
/
+2
*
-Fix crash at exit due to unnecesary check in command queue, fixes #2034
Juan Linietsky
2016-01-04
1
-4
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Fix Area2D type mask matching
eska
2015-10-09
1
-2
/
+2
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