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physics_2d_server_wrap_mt.h
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Author
Age
Files
Lines
*
Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
2018-02-20
1
-2
/
+2
*
Added physics API in order to enable/disable collisions between rigidbody att...
Andrea Catania
2018-02-05
1
-0
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Reworked how servers preallocate RIDs, should fix #10970
Juan Linietsky
2017-11-09
1
-17
/
+16
*
Added new API to get body direct state
AndreaCatania
2017-09-29
1
-1
/
+8
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-9
/
+9
*
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-22
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-2
/
+2
*
-Trigger shapes removed in 2D, they became obsolete long ago when areas could...
Juan Linietsky
2017-06-23
1
-8
/
+3
*
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-06-14
1
-3
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-148
/
+125
*
Merge pull request #7802 from tagcup/physics_64bit
Rémi Verschelde
2017-02-26
1
-11
/
+11
|
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*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-11
/
+11
*
|
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
|
/
*
Type renames:
Juan Linietsky
2017-01-11
1
-11
/
+11
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Fixed issue in Kinematicbody2D
Juan Linietsky
2016-09-01
1
-2
/
+2
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
RigidBody2D (add_force, set_inertia): new methods.
Josh Grams
2016-04-26
1
-0
/
+1
*
Expose softness parameter of pin joint to the editor.
Biliogadafr
2015-10-10
1
-0
/
+3
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-0
/
+16
*
-fix bug in animation editor
Juan Linietsky
2015-05-27
1
-1
/
+1
*
oops, previous commit was not working
Juan Linietsky
2015-05-26
1
-3
/
+5
*
ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
1
-0
/
+295