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shape_sw.cpp
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Merge pull request #16530 from AndreaCatania/rays
Rémi Verschelde
2018-02-19
1
-3
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+13
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Improved ray shape (2D and 3D) by addiing the possibility to act as regular s...
Andrea Catania
2018-02-19
1
-3
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+13
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Clean up some bad words from code comments
Artem Varaksa
2018-02-17
1
-4
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+4
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-18
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+18
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Merge pull request #11125 from zavb074/master
Rémi Verschelde
2017-09-13
1
-2
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+0
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Removed code that flips normal if facing away from test direction
Lewis
2017-09-09
1
-2
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+0
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Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
1
-0
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+3
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Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-02
1
-5
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+5
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-115
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+2
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
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+229
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Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-10
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+10
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renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-3
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+3
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-666
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+527
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Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-28
1
-1
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+1
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Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-53
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+53
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Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
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+1
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-4
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+6
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Type renames:
Juan Linietsky
2017-01-11
1
-18
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+18
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Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-31
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+31
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-4
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+0
*
avoid crash with empty concavepolygonshape, fixes #3169
Juan Linietsky
2016-01-10
1
-0
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+4
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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fixes crash related to empty concavecollisionshape, fixes #1709
Juan Linietsky
2015-04-26
1
-0
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+13
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-5
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+11
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Little Bits
Juan Linietsky
2014-08-14
1
-1636
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+1636
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
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+1664