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audio_stream.cpp
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*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-0
/
+1
*
Merge pull request #15254 from mrcdk/pitch_scale
Rémi Verschelde
2018-02-01
1
-2
/
+2
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*
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...
MrCdK
2018-01-01
1
-2
/
+2
*
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Expose audio streams get_length()
MrCdK
2018-01-22
1
-8
/
+15
*
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
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/
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Properly silence buffer while not in use, fixes #14866
Juan Linietsky
2017-12-20
1
-6
/
+6
*
Don't try to mix a sample that has already ended
Hein-Pieter van Braam
2017-12-18
1
-0
/
+7
*
Refactor bufer to buffer
Poommetee Ketson
2017-10-28
1
-3
/
+3
*
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-23
1
-4
/
+4
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
/
+131
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-28
/
+24
*
WIP new AudioServer, with buses, effects, etc.
Juan Linietsky
2017-01-21
1
-0
/
+86