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path: root/servers/audio/audio_stream.cpp
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* Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-0/+1
* Merge pull request #15254 from mrcdk/pitch_scaleRémi Verschelde2018-02-011-2/+2
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| * Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...MrCdK2018-01-011-2/+2
* | Expose audio streams get_length()MrCdK2018-01-221-8/+15
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
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* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Properly silence buffer while not in use, fixes #14866Juan Linietsky2017-12-201-6/+6
* Don't try to mix a sample that has already endedHein-Pieter van Braam2017-12-181-0/+7
* Refactor bufer to bufferPoommetee Ketson2017-10-281-3/+3
* Rename get_position => get_playback_position and seek_pos => seek on audio cl...Marcelo Fernandez2017-09-231-4/+4
* Rename pos to position in user facing methods and variablesletheed2017-09-201-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+131
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-28/+24
* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-0/+86