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* | | | | | Removed the "released" signal from button, it's pointless now that button_dow...Juan Linietsky2017-01-081-2/+2
* | | | | | renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-085-9/+9
* | | | | | renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-0848-90/+95
* | | | | | removed unnecesary modulate funtions, which were superseded by self_modulateJuan Linietsky2017-01-088-82/+10
* | | | | | Fix code completion for new getnode syntaxJuan Linietsky2017-01-081-4/+5
* | | | | | Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-0791-525/+525
* | | | | | Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-053-6/+6
* | | | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-059-103/+41
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| * \ \ \ \ \ Merge pull request #7431 from MarianoGnu/gles3Juan Linietsky2017-01-049-103/+41
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| | * | | | | Fix Color PickerMariano Suligoy2016-10-199-103/+41
* | | | | | | -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-0515-92/+91
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* | | | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-041-6/+6
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| * | | | | | Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-031-6/+6
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* / | | | | -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-0467-660/+776
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* | | | | Begin modifying properties to make them more friendly to script and doc.Juan Linietsky2017-01-037-587/+44
* | | | | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-02372-4225/+4218
* | | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-02408-4481/+8542
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| * \ \ \ \ Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-0281-3825/+7797
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| | * | | | | Add a metallic modeJuan Linietsky2017-01-022-5/+82
| | * | | | | WIP particle systemJuan Linietsky2017-01-016-5/+83
| | * | | | | Some fixes and clean upsJuan Linietsky2016-12-312-0/+42
| | * | | | | begin work on new particle systemreduz2016-12-303-3/+11
| | * | | | | fixed a horrible bug on Windows AMD, scenes saved until now in this branchreduz2016-12-241-2/+4
| | * | | | | Fixed many more bugs reported by ValgrindJuan Linietsky2016-12-231-1/+1
| | * | | | | baking now shows a proper button, and bakes can be saved.Juan Linietsky2016-12-232-38/+28
| | * | | | | can bake for omni and spotlightJuan Linietsky2016-12-223-13/+146
| | * | | | | work in progress global illuminationJuan Linietsky2016-12-2011-856/+3267
| | * | | | | DOF blur, near and far fields..Juan Linietsky2016-12-102-10/+241
| | * | | | | Multi stage glow with light bleeding from HDRJuan Linietsky2016-12-082-13/+201
| | * | | | | Tonemapping and Auto Exposure supportJuan Linietsky2016-12-072-26/+24
| | * | | | | Support for SSAOJuan Linietsky2016-12-042-0/+181
| | * | | | | Subsurface scattering material param is now working!Juan Linietsky2016-12-023-16/+31
| | * | | | | Screen space reflection effectJuan Linietsky2016-11-292-0/+149
| | * | | | | Blend shapes using transform feedback (GPU)Juan Linietsky2016-11-243-15/+47
| | * | | | | Instancing is working! (hooray)Juan Linietsky2016-11-223-60/+4
| | * | | | | Huge amount of improvement in the material system. Materials should beJuan Linietsky2016-11-203-46/+273
| | * | | | | working reflection probes!!Juan Linietsky2016-11-198-8/+607
| | * | | | | Done with lights and shadows (wonder if i'm missing something..)Juan Linietsky2016-11-112-24/+39
| | * | | | | all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-0912-47/+318
| | * | | | | -Many many fixesJuan Linietsky2016-10-295-8/+371
| | * | | | | PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-2711-56/+1300
| | * | | | | More scene work, can display a skyboxJuan Linietsky2016-10-212-2/+227
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| | * | | | 2D Shaders are working again using the new syntax, though all is buggy in gen...Juan Linietsky2016-10-105-51/+9
| | * | | | -the new shader language seems to workJuan Linietsky2016-10-073-6/+6
| | * | | | -Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky2016-10-055-92/+189
| | * | | | Begining of GLES3 renderer:Juan Linietsky2016-10-0365-3170/+676
| * | | | | Merge pull request #7410 from nounoursheureux/masterRémi Verschelde2017-01-021-0/+4
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| | * | | | | Add the 'finished' signal to AnimatedSpriteWilhem Barbier2017-01-021-0/+4
| * | | | | | Merge pull request #7341 from bruno-ortiz/masterRémi Verschelde2017-01-021-16/+6
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| | * | | | | | Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_...Bruno Ortiz2017-01-021-16/+6