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* Fix serialization of identifiers with non printable ASCII charactersRémi Verschelde2018-03-021-2/+9
* Fixes collisions shape selectionGilles Roudiere2018-02-241-1/+1
* Refactor version macros and fix related bugsRémi Verschelde2018-02-241-1/+0
* Fix typos with codespellluz.paz2018-02-224-7/+7
* Gradient: fix wrong property typePoommetee Ketson2018-02-191-2/+2
* Expose 'lightmap_unwrap' method to the scripting engine.Saracen2018-02-191-0/+2
* Change primitive meshes acccuracy valueJerome670002018-02-191-8/+8
* Fix texture import spellingPhil Jones2018-02-041-1/+1
* Fix inconsistencies and typos in argument namesPaolo Perkovic2018-02-041-10/+10
* attemp to fix #15870Mariano Suligoy2018-02-041-2/+2
* Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky2018-01-312-0/+6
* Expose audio streams get_length()MrCdK2018-01-302-19/+19
* I have no idea why this commit fixes #15392Juan Linietsky2018-01-212-15/+12
* Fix typos in code and docs with codespellRémi Verschelde2018-01-184-5/+5
* BMFont loading direct support from .fnt files.Juan Linietsky2018-01-162-0/+47
* Merge pull request #15629 from endragor/fix-shader-propertyRémi Verschelde2018-01-121-1/+1
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| * Fix Material's shader property bindingRuslan Mustakov2018-01-121-1/+1
* | Make burley default for materials, fixes #15054Juan Linietsky2018-01-121-1/+1
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* Bind many more properties to scriptsBojidar Marinov2018-01-1218-134/+77
* Merge pull request #15528 from AndreaCatania/p1Rémi Verschelde2018-01-111-3/+1
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| * Fixed resource setup handlingAndreaCatania2018-01-111-3/+1
* | fix updating tileset list when assign texture and set autotile truedamarindra2018-01-111-1/+2
* | Fix bitwise NOT operator on BitMap's set_bitKonrad Nowakowski2018-01-091-2/+2
* | Two potential glitches in font oversamplingBernhard Liebl2018-01-081-1/+14
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* Fix stale dynamic font reference fetch from cacheBernhard Liebl2018-01-071-1/+1
* Ensure depth reads go via alpha render list, fixes #14759Juan Linietsky2018-01-061-2/+2
* Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky2018-01-061-1/+0
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-0596-3/+99
* Merge pull request #15186 from GodotExplorer/default-themeRémi Verschelde2018-01-041-2/+2
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| * Fix errors with custom default theme and custom fonts.geequlim2017-12-301-2/+2
* | found via cppcheck:firefly24422018-01-031-1/+1
* | Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde2018-01-0313-9/+85
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| * | More exact picking for canvas editorBernhard Liebl2017-12-2713-9/+85
* | | Update copyright statements to 2018Rémi Verschelde2018-01-01100-200/+200
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* | A promise is a promise, so added ability to load and save shaders as text fil...Juan Linietsky2017-12-262-1/+93
* | Ability to set flags via code in StreamTexture, as some users find it useful....Juan Linietsky2017-12-261-0/+2
* | Fix sidedness check in material. Also remove SIDE built-in.Juan Linietsky2017-12-261-1/+1
* | Add missing parameter namesPoommetee Ketson2017-12-251-2/+2
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* Make dynamic font oversampling fully dynamic.Juan Linietsky2017-12-192-1/+64
* Added font oversampling supportJuan Linietsky2017-12-192-18/+27
* fix for BitmapFont::create_from_fnt to allow loading from file inIbrahn Sahir2017-12-191-2/+2
* Fixes how transform is applied to geometry in UV unwrapJuan Linietsky2017-12-171-3/+4
* Cleanup some #if 0'd codeRémi Verschelde2017-12-171-1/+1
* Added custom editor splash (including sponsor logo).Juan Linietsky2017-12-161-1/+1
* restored binary compatibility, which was broken in #14406Juan Linietsky2017-12-162-4/+11
* Improve duplication and saving of instanced scenesMatthias Hoelzl2017-12-163-3/+26
* -Added new scene conversion to binary on export (disabled by default, please ...Juan Linietsky2017-12-152-222/+578
* -Add lightmapperJuan Linietsky2017-12-143-18/+32
* Fix CheckBox minimum sizevolzhs2017-12-111-4/+4
* Fix CheckButton minimum sizevolzhs2017-12-111-1/+1