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* Bump to 3.0.2-stable3.0.2-stableHein-Pieter van Braam2018-03-031-1/+1
* Fix documentation indentation for apply_torqe_impulseHein-Pieter van Braam2018-03-031-1/+1
* Update changelog for 3.0.2Hein-Pieter van Braam2018-03-031-0/+28
* Fix floatBitsToUint functionChaosus2018-03-031-4/+4
* Viewport: Fix missing tooltips w/ disabled physics object pickingRémi Verschelde2018-03-031-9/+18
* [DOCS] Small fix to Area: Fix copy/paste errorsMax Hilbrunner2018-03-031-3/+3
* i18n: Sync translation templates with current sourceRémi Verschelde2018-03-0346-321/+368
* i18n: Sync translations with WeblateRémi Verschelde2018-03-0313-764/+705
* [DOCS] Small fix to PinJoint2DMax Hilbrunner2018-03-031-1/+1
* [DOCS] NetworkedMultiplayerENetMax Hilbrunner2018-03-031-3/+13
* prune cache only at the start and end of buildRhody Lugo2018-03-031-10/+2
* s/Camear/Camera in docsPoommetee Ketson2018-03-031-2/+2
* Fix more regressions in RichTextLabel from PR 15711Bernhard Liebl2018-03-031-9/+5
* Update AUTHORS and DONORS listRémi Verschelde2018-03-022-10/+34
* Fix serialization of identifiers with non printable ASCII charactersRémi Verschelde2018-03-021-2/+9
* Don't crash when trying to add an invalid navmeshHein-Pieter van Braam2018-03-021-0/+1
* NativeScript: Fix initialization in wrong scopeRémi Verschelde2018-03-021-1/+1
* Revert "Make KEY_ESCAPE close all output/debugger docks on bottom"Hein-Pieter van Braam2018-03-011-6/+0
* Godot now allows built-in irrespective of the filepath.Anish2018-03-011-9/+11
* AnimationEditor: fix time indicator offsetPoommetee Ketson2018-03-011-3/+3
* Fixed Windows ignoring minimized/maximized status set by userMarcelo Fernandez2018-03-011-1/+10
* Fix server build on FreeBSDFabio Alessandrelli2018-03-013-2/+15
* Fix various valgrind reported uninitialized variable usesHein-Pieter van Braam2018-03-018-7/+20
* Fix intermittent audio driver crash during startup on AndroidRuslan Mustakov2018-03-011-0/+1
* Allow degenerate triangles in polygon triangulation when necessary.Nicolas Silva2018-03-012-10/+37
* Fix regression through fa98637acaab9135568bf0d43a65c9c96b59c32dpoke10242018-03-011-0/+5
* More reliably find mscorlib.dll on LinuxHein-Pieter van Braam2018-02-271-2/+5
* Deprecate a typo for a new method introduced in 3.0.1Hein-Pieter van Braam2018-02-276-3/+21
* Revert "fix spurious error messages during autocomplete and validate"Hein-Pieter van Braam2018-02-271-4/+25
* Revert "[Mono] Basis values now marshalled in the correct order."Hein-Pieter van Braam2018-02-272-6/+6
* Revert "The marshalling in was also incorrect."Hein-Pieter van Braam2018-02-271-1/+1
* (Magnify|Pan)Gesture: implement as_textPoommetee Ketson2018-02-272-0/+12
* doc: Sync with current sourceRémi Verschelde2018-02-271-1/+1
* doc: Update version string for 3.0.2Rémi Verschelde2018-02-27484-484/+484
* Android: Mark GLES3 as required in the manifestRémi Verschelde2018-02-271-1/+1
* Mono: Buildsystem improvementsIgnacio Etcheverry2018-02-273-12/+24
* fix release builds with monoMichele Valente2018-02-272-8/+3
* Fix error spam when using PanoramaSky without texturePoommetee Ketson2018-02-271-3/+3
* added docs on Control's drag and drop apiindicainkwell2018-02-271-0/+55
* fix build error when compiling with mono, tools=no, target=releasePaul Joannon2018-02-271-1/+1
* Fixed physics server typoAndrea Catania2018-02-271-1/+1
* Add missing return statements (iOS and server).bruvzg2018-02-273-13/+19
* Fix visibility of gizmos on scene loadJFonS2018-02-271-2/+6
* only show information we have in stacktracePaul Joannon2018-02-261-3/+11
* [mono] get stacktraces for all inner exceptionsPaul Joannon2018-02-261-20/+39
* Mono: Fix bindings for parameters in vararg methodsIgnacio Etcheverry2018-02-261-3/+3
* The marshalling in was also incorrect.Nathan Warden2018-02-261-1/+1
* Mono: Better versioning and gracefully unloading of Godot API assembliesIgnacio Etcheverry2018-02-2614-87/+425
* Add missing #endif for the main.cpp fix.Hein-Pieter van Braam2018-02-261-0/+1
* Allow running with a custom resource without a main sceneHein-Pieter van Braam2018-02-261-10/+24