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*
Bump to 3.0.2-stable
3.0.2-stable
Hein-Pieter van Braam
2018-03-03
1
-1
/
+1
*
Fix documentation indentation for apply_torqe_impulse
Hein-Pieter van Braam
2018-03-03
1
-1
/
+1
*
Update changelog for 3.0.2
Hein-Pieter van Braam
2018-03-03
1
-0
/
+28
*
Fix floatBitsToUint function
Chaosus
2018-03-03
1
-4
/
+4
*
Viewport: Fix missing tooltips w/ disabled physics object picking
Rémi Verschelde
2018-03-03
1
-9
/
+18
*
[DOCS] Small fix to Area: Fix copy/paste errors
Max Hilbrunner
2018-03-03
1
-3
/
+3
*
i18n: Sync translation templates with current source
Rémi Verschelde
2018-03-03
46
-321
/
+368
*
i18n: Sync translations with Weblate
Rémi Verschelde
2018-03-03
13
-764
/
+705
*
[DOCS] Small fix to PinJoint2D
Max Hilbrunner
2018-03-03
1
-1
/
+1
*
[DOCS] NetworkedMultiplayerENet
Max Hilbrunner
2018-03-03
1
-3
/
+13
*
prune cache only at the start and end of build
Rhody Lugo
2018-03-03
1
-10
/
+2
*
s/Camear/Camera in docs
Poommetee Ketson
2018-03-03
1
-2
/
+2
*
Fix more regressions in RichTextLabel from PR 15711
Bernhard Liebl
2018-03-03
1
-9
/
+5
*
Update AUTHORS and DONORS list
Rémi Verschelde
2018-03-02
2
-10
/
+34
*
Fix serialization of identifiers with non printable ASCII characters
Rémi Verschelde
2018-03-02
1
-2
/
+9
*
Don't crash when trying to add an invalid navmesh
Hein-Pieter van Braam
2018-03-02
1
-0
/
+1
*
NativeScript: Fix initialization in wrong scope
Rémi Verschelde
2018-03-02
1
-1
/
+1
*
Revert "Make KEY_ESCAPE close all output/debugger docks on bottom"
Hein-Pieter van Braam
2018-03-01
1
-6
/
+0
*
Godot now allows built-in irrespective of the filepath.
Anish
2018-03-01
1
-9
/
+11
*
AnimationEditor: fix time indicator offset
Poommetee Ketson
2018-03-01
1
-3
/
+3
*
Fixed Windows ignoring minimized/maximized status set by user
Marcelo Fernandez
2018-03-01
1
-1
/
+10
*
Fix server build on FreeBSD
Fabio Alessandrelli
2018-03-01
3
-2
/
+15
*
Fix various valgrind reported uninitialized variable uses
Hein-Pieter van Braam
2018-03-01
8
-7
/
+20
*
Fix intermittent audio driver crash during startup on Android
Ruslan Mustakov
2018-03-01
1
-0
/
+1
*
Allow degenerate triangles in polygon triangulation when necessary.
Nicolas Silva
2018-03-01
2
-10
/
+37
*
Fix regression through fa98637acaab9135568bf0d43a65c9c96b59c32d
poke1024
2018-03-01
1
-0
/
+5
*
More reliably find mscorlib.dll on Linux
Hein-Pieter van Braam
2018-02-27
1
-2
/
+5
*
Deprecate a typo for a new method introduced in 3.0.1
Hein-Pieter van Braam
2018-02-27
6
-3
/
+21
*
Revert "fix spurious error messages during autocomplete and validate"
Hein-Pieter van Braam
2018-02-27
1
-4
/
+25
*
Revert "[Mono] Basis values now marshalled in the correct order."
Hein-Pieter van Braam
2018-02-27
2
-6
/
+6
*
Revert "The marshalling in was also incorrect."
Hein-Pieter van Braam
2018-02-27
1
-1
/
+1
*
(Magnify|Pan)Gesture: implement as_text
Poommetee Ketson
2018-02-27
2
-0
/
+12
*
doc: Sync with current source
Rémi Verschelde
2018-02-27
1
-1
/
+1
*
doc: Update version string for 3.0.2
Rémi Verschelde
2018-02-27
484
-484
/
+484
*
Android: Mark GLES3 as required in the manifest
Rémi Verschelde
2018-02-27
1
-1
/
+1
*
Mono: Buildsystem improvements
Ignacio Etcheverry
2018-02-27
3
-12
/
+24
*
fix release builds with mono
Michele Valente
2018-02-27
2
-8
/
+3
*
Fix error spam when using PanoramaSky without texture
Poommetee Ketson
2018-02-27
1
-3
/
+3
*
added docs on Control's drag and drop api
indicainkwell
2018-02-27
1
-0
/
+55
*
fix build error when compiling with mono, tools=no, target=release
Paul Joannon
2018-02-27
1
-1
/
+1
*
Fixed physics server typo
Andrea Catania
2018-02-27
1
-1
/
+1
*
Add missing return statements (iOS and server).
bruvzg
2018-02-27
3
-13
/
+19
*
Fix visibility of gizmos on scene load
JFonS
2018-02-27
1
-2
/
+6
*
only show information we have in stacktrace
Paul Joannon
2018-02-26
1
-3
/
+11
*
[mono] get stacktraces for all inner exceptions
Paul Joannon
2018-02-26
1
-20
/
+39
*
Mono: Fix bindings for parameters in vararg methods
Ignacio Etcheverry
2018-02-26
1
-3
/
+3
*
The marshalling in was also incorrect.
Nathan Warden
2018-02-26
1
-1
/
+1
*
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
2018-02-26
14
-87
/
+425
*
Add missing #endif for the main.cpp fix.
Hein-Pieter van Braam
2018-02-26
1
-0
/
+1
*
Allow running with a custom resource without a main scene
Hein-Pieter van Braam
2018-02-26
1
-10
/
+24
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