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Author
Age
Files
Lines
*
Could not use pre multiply alpha for material in editor
Kyle Luce
2016-07-17
1
-1
/
+1
*
classref: Fix arg name for is_action_pressed/released
Rémi Verschelde
2016-07-08
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
replaced :var by :Variant in documentation, fixes #2897
Juan Linietsky
2015-12-14
1
-2
/
+2
*
Fix shader loading, making possible load .shd and .sgp from editor
Franklin Sobrinho
2015-11-27
1
-0
/
+2
*
Bind missing FixedMaterial constants, fixes #2628
Franklin Sobrinho
2015-10-19
1
-1
/
+5
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
fix crash when deleting shader from material, fixes #1631
Juan Linietsky
2015-04-07
1
-1
/
+1
*
added missing set_shader_param functions
Juan Linietsky
2015-02-11
1
-1
/
+1
*
-fix shader param names broken issue on code completion
Juan Linietsky
2015-01-14
1
-1
/
+1
*
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-11
1
-120
/
+21
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-1
/
+1
*
New Code Completion
Juan Linietsky
2014-12-16
1
-0
/
+16
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-0
/
+4
*
Little Bits
Juan Linietsky
2014-10-12
1
-3
/
+13
*
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
1
-2
/
+6
*
Misc Fixes
Juan Linietsky
2014-06-27
1
-87
/
+37
*
More 3D Improvements
Juan Linietsky
2014-05-29
1
-2
/
+7
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-1
/
+3
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+706