| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | -fix shader param names broken issue on code completion | Juan Linietsky | 2015-01-14 | 1 | -1/+1 |
| * | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky | 2015-01-11 | 1 | -120/+21 |
| * | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 1 | -1/+1 |
| * | New Code Completion | Juan Linietsky | 2014-12-16 | 1 | -0/+16 |
| * | -Much improvement to baked light baker | Juan Linietsky | 2014-10-27 | 1 | -0/+4 |
| * | Little Bits | Juan Linietsky | 2014-10-12 | 1 | -3/+13 |
| * | missing fils from yesterday comit. | Juan Linietsky | 2014-10-03 | 1 | -2/+6 |
| * | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -87/+37 |
| * | More 3D Improvements | Juan Linietsky | 2014-05-29 | 1 | -2/+7 |
| * | Making Godot Easier to Use.. | Juan Linietsky | 2014-05-24 | 1 | -1/+3 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+706 |
