index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
resources
/
font.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-221
/
+186
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-28
/
+28
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-7
/
+7
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+4
*
Type renames:
Juan Linietsky
2017-01-11
1
-2
/
+2
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-8
/
+8
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-28
/
+28
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Add a function to notify font users that the font changed. Closes #5774
Juan Linietsky
2016-07-18
1
-0
/
+6
*
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-06-22
1
-1
/
+1
*
move Font to BitmapFont
Juan Linietsky
2016-04-28
1
-98
/
+141
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-18
/
+18
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-28
1
-1
/
+1
*
added fallbacks proprty to fonts
Juan Linietsky
2015-12-10
1
-21
/
+22
*
add bind method for create_from_fnt (load fnt made by BMFont)
volzhs
2015-06-10
1
-1
/
+1
*
add bind method for create_from_fnt (load fnt made by BMFont)
volzhs
2015-06-10
1
-0
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
input events on Area2D is now supported
Juan Linietsky
2015-03-22
1
-0
/
+4
*
signed distance field font support
Juan Linietsky
2015-03-21
1
-0
/
+17
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+554