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path: root/scene/resources/default_theme/default_theme.h (follow)
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* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Fix files headerPoommetee Ketson2017-09-011-1/+1
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* -Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky2016-09-131-1/+1
| | | | -Improved HiDPI detection (requires resolution of > 2000 in X axis)
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-10/+28
| | | Also removes a couple wrong Godot headers from third-party source files.
* It is now possible to set a default custom theme, whether you want a hidpi ↵Juan Linietsky2016-06-161-1/+1
| | | | default theme, or just use a custom font for the default theme
* -Some fixes to OSX retina scaling for window functionsJuan Linietsky2016-05-301-0/+2
| | | | -Implemented HiDPI detection and support for Godot Editor!
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+22