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* -Added AnimationGraphPlayer (still missing features)Juan Linietsky2018-06-181-0/+1
| | | | -Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
* -New inspector.Juan Linietsky2018-05-151-0/+5
| | | | | | | -Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
* Always emit dynamic font change in update_oversamplingRuslan Mustakov2018-05-081-1/+1
| | | | | | | | | | Fixes #15787. The issue occurred when two (or more) separate DynamicFont instances used the same DynamicFontAtSize instance due to having equal properties. The first instance updated its data_at_size and emitted "changed" signal, but the second did not because it considered the data_at_size to be up to date, even though it has just been updated.
* Perfect FreeType-based outlines for DynamicFontsRuslan Mustakov2018-05-081-0/+1
| | | | | | | | | | | | | | | | | | | | | | | - Implement outlines based on FreeType Stroker API. This allows artifact-free results, similar to what you will see in Web or any text editing tools. Outline is a part of DynamicFont rather than Label, because outlines have to be baked into the font's atlas. Font has a default outline_color and a Label can specify font_outline_modulator that will be multiplied with the Font's color to get the final result. - draw_char now has to be called twice to fully render a text - first with p_outline == true for each character and then with p_outline == false for each character. - Number of draw-calls is reduced from 5 to 2 per outlined character. - Overall cleanup of DynamicFont code, extracted duplicated code pieces into separate methods. - The change is backward-compatible - Labels still have outline properties that work exactly as they worked before. Closes #16279.
* Implement font shadows for RichTextLabelMarkus Törnqvist2018-04-121-0/+6
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* Add radio-button-looking entries to PopupMenuPedro J. Estébanez2018-03-271-0/+2
| | | | | | | | | | They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually. `is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button. Keeping check in the name adds an additional clue about these facts. Closes #13055.
* set a better initial size to TextEdit nodesPaul Joannon2018-01-111-3/+3
| | | | Address #15163
* Merge pull request #15186 from GodotExplorer/default-themeRémi Verschelde2018-01-041-2/+2
|\ | | | | Fix errors with custom theme and custom font in project settings.
| * Fix errors with custom default theme and custom fonts.geequlim2017-12-301-2/+2
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* | Update copyright statements to 2018Rémi Verschelde2018-01-012-4/+4
|/ | | | Happy new year to the wonderful Godot community!
* Fix CheckBox minimum sizevolzhs2017-12-111-4/+4
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* Fix CheckButton minimum sizevolzhs2017-12-111-1/+1
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* Changed current line draw order and added code folding colorPaulb232017-12-071-0/+1
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* Merge pull request #13409 from YeldhamDev/textedit_disabledRémi Verschelde2017-12-063-0/+5
|\ | | | | Add disabled theme to TextEdit
| * Add disabled theme to TextEdit.Michael Alexsander Silva Dias2017-12-013-0/+5
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* | Fix missing stylebox for LinkButton's hover statesWaldson Patrício2017-12-061-0/+2
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* | Fixed FileDialog's "parent folder" button not having a texture.Michael Alexsander Silva Dias2017-12-023-0/+5
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* Fix style error with MenuButton in default themegeequlim2017-11-241-3/+3
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* Remove obsolete ButtonArray themingRémi Verschelde2017-11-151-33/+0
| | | | | ButtonArrays have been removed in 3.0. [ci skip]
* Added and improved some missing icons, plus some other visual fixes.Daniel J. Ramirez2017-10-131-1/+1
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* Added grabber_area to default_theme sliders. Fixes #11261hickop2017-10-111-0/+2
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* Several visual improvements.Daniel J. Ramirez2017-09-2815-1020/+7
| | | | | | | | | Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes.
* Add some options and reorganize the 2D editor menus. Makes available forced ↵Gilles Roudiere2017-09-183-3/+3
| | | | snapping.
* rtl uses styleBoxEmpty as defualttoger52017-09-061-1/+1
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* Merge pull request #10901 from toger5/script_background_cleanupRémi Verschelde2017-09-041-0/+1
|\ | | | | StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
| * Unified script panel backgrounds.toger52017-09-021-0/+1
| | | | | | | | | | | | - simplefied it with using the new rtl. - removed ("ScriptPanel", "EditorStyles") for since rtl now can be used - unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated.
* | Fix files headerPoommetee Ketson2017-09-011-1/+1
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* changed-"HSlider" -> "VSlider" for focus style fixes #728toger52017-08-311-1/+1
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* Merge pull request #10096 from toger5/label_styleboxRémi Verschelde2017-08-311-0/+1
|\ | | | | fixed Import LineEdit to label + label stylebox
| * fixed Import LineEdit to label + label styleboxtoger52017-08-171-0/+1
| | | | | | | | | | | | | | - added a normal stylebox to label. default is StyleBoxEmpty - changed drawing so that it draws correct with styleboxes with margins - changed the LineEdit in the import to use a label with the lineEdit stylebox
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-272-2/+2
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* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-399/+399
| | | | Fixes #10244.
* Scroll bars now look different on presskbake2017-08-123-0/+6
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* Fix ColorPicker to use theme constantsPoommetee Ketson2017-07-181-5/+5
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* Slider: add set/is_editablePoommetee Ketson2017-07-114-0/+12
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* Merge pull request #9038 from AlexHolly/rect2-rename-posRémi Verschelde2017-06-051-4/+4
|\ | | | | renamed all Rect2.pos to Rect2.position
| * renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-4/+4
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* | Removed stupid right arrow to edit resource. Now simply click it..Juan Linietsky2017-06-041-0/+4
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* Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde2017-05-20158-5252/+330
|\ | | | | New customizable editor theme
| * New customizable editor themevolzhs2017-05-092-23/+17
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| * Revert "Add new editor and default theme (WIP)"volzhs2017-05-03158-5237/+321
| | | | | | | | This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
* | Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-17/+17
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* Fix theme_data.h formatting via make_header.pyRémi Verschelde2017-04-272-352/+232
| | | | Should make clang-format happy.
* Add new editor and default theme (WIP)Daniel J. Ramirez2017-04-27158-326/+5240
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* Merge pull request #8376 from RayKoopa/fix_stylebox_expand_marginRémi Verschelde2017-04-201-4/+2
|\ | | | | Respect the expand margin for StyleBoxTextures again.
| * Respect the expand margin for StyleBoTextures again.Ray Koopa2017-04-131-4/+2
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* | Fix editor style box for ToolButtonvolzhs2017-04-121-10/+4
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-082-0/+2
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* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-1/+1
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* Fixed WindowDialog not aligning properlyRobert Hernandez2017-03-311-1/+1
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