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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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scene
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register_scene_types.cpp
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Author
Age
Files
Lines
*
-fixes and more fixes to new scene system, seems stable now..
reduz
2015-10-16
1
-0
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+2
*
Large improvements on scene packing and management
reduz
2015-10-10
1
-1
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+10
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Ability to keep collisionshapes and collisionpolygons when running the game.
reduz
2015-09-15
1
-4
/
+6
*
Rewrite of the AudioStream API
Juan Linietsky
2015-09-09
1
-1
/
+2
*
Added new NinePatch control (could be done before with Panel and Stylebox but...
Juan Linietsky
2015-08-24
1
-0
/
+2
*
Merge pull request #1973 from Biliogadafr/ColorRamp
Juan Linietsky
2015-06-07
1
-0
/
+2
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*
Replace color phases with color ramp for Particles2D.
Biliogadafr
2015-05-24
1
-0
/
+2
*
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new file dialog!
Juan Linietsky
2015-06-06
1
-1
/
+3
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*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Merge pull request #1450 from theuserbl/master
Juan Linietsky
2015-03-22
1
-0
/
+2
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*
Update register_scene_types.cpp
theuserbl
2015-02-27
1
-0
/
+2
*
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Merge pull request #1460 from MarianoGnu/master
Juan Linietsky
2015-03-22
1
-0
/
+2
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*
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Register CheckBox class to create it using editor.
Mariano Javier Suligoy
2015-03-02
1
-0
/
+2
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*
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back buffer copy node, to improve on texscreen()
Juan Linietsky
2015-03-12
1
-0
/
+2
*
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support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-0
/
+4
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*
support for light and normal mapping in 2D
Juan Linietsky
2015-02-18
1
-0
/
+2
*
-Some more work on 2D Lights (NOT FUNCTIONAL YET!)
reduz
2015-02-16
1
-0
/
+2
*
New Navigation & Pathfinding support for 2D
Juan Linietsky
2015-02-14
1
-0
/
+5
*
Visual Shader Editing for 2D
Juan Linietsky
2015-01-20
1
-0
/
+1
*
Fix canvas shader not registered when disabled_3d=yes
sanikoyes
2015-01-14
1
-3
/
+4
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-13
1
-2
/
+1
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*
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-11
1
-2
/
+1
*
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fixes
Juan Linietsky
2015-01-13
1
-1
/
+1
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*
-Completely removed EmptyControl (but added fallback), closes #1017
Juan Linietsky
2015-01-03
1
-2
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+2
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-3
/
+13
*
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-21
1
-0
/
+2
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
Bug Fixes
Juan Linietsky
2014-11-02
1
-6
/
+8
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-0
/
+1
*
Misc Bits
Juan Linietsky
2014-10-09
1
-2
/
+0
*
Build System Changes
Juan Linietsky
2014-10-07
1
-47
/
+9
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-0
/
+2
*
Merge pull request #628 from sanikoyes/PR-tween-support
Juan Linietsky
2014-09-17
1
-0
/
+2
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*
Add tween support for godot
sanikoyes
2014-08-20
1
-0
/
+2
*
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CollisionPolygon (3D)
Juan Linietsky
2014-09-16
1
-1
/
+2
*
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3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-1
/
+9
*
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3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-0
/
+1
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*
Little Bits
Juan Linietsky
2014-08-14
1
-0
/
+3
*
Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-0
/
+6
*
Polygon2D
Juan Linietsky
2014-07-07
1
-0
/
+2
*
2D Animation Improvements
Juan Linietsky
2014-07-06
1
-0
/
+1
*
More 3D Work
Juan Linietsky
2014-06-16
1
-0
/
+2
*
Light Baker!
Juan Linietsky
2014-06-11
1
-2
/
+3
*
More 3D Improvements
Juan Linietsky
2014-05-29
1
-0
/
+5
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-1
/
+2
*
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-0
/
+1
*
-added kinematic body
Juan Linietsky
2014-02-22
1
-1
/
+2
*
-improved physics ccd
Juan Linietsky
2014-02-19
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+591