| Commit message (Expand) | Author | Age | Files | Lines |
| * | Entirely new (and much improved) animation editor. | Juan Linietsky | 2018-06-07 | 1 | -0/+1 |
| * | Merge pull request #18928 from BastiaanOlij/fix_viewport_flags | Rémi Verschelde | 2018-05-16 | 1 | -0/+1 |
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| | * | Store flags so it isn't lost when viewport isn't setup yet | Bastiaan Olij | 2018-05-16 | 1 | -0/+1 |
| * | | Merge pull request #15119 from poke1024/visible-subwindows | Juan Linietsky | 2018-05-08 | 1 | -1/+6 |
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| | * | More efficient subwindow handling | Bernhard Liebl | 2017-12-28 | 1 | -1/+6 |
| * | | Added option to viewport to keep linear color | Bastiaan Olij | 2018-05-06 | 1 | -0/+4 |
| * | | Improve popup menus usability | Pedro J. Estébanez | 2018-04-07 | 1 | -0/+2 |
| * | | Remove obsolete Viewport _update_rect() code | Rémi Verschelde | 2018-01-18 | 1 | -9/+0 |
| * | | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -1/+1 |
| * | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
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| * | Removed the InputEvent ID field, which was unused and can cause bugs. | Juan Linietsky | 2017-12-26 | 1 | -1/+0 |
| * | -Implemented Proxy Textures (needed to solve the problem with ViewportTexture) | Juan Linietsky | 2017-12-04 | 1 | -0/+2 |
| * | Restored auto snapping of controls to pixels, fixes #10847 and probably sever... | Juan Linietsky | 2017-09-07 | 1 | -0/+6 |
| * | Exposed new ClearMode function to Viewport clases, closes #9995 | Juan Linietsky | 2017-08-31 | 1 | -4/+11 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Adding base classes and structures for ARVR support | BastiaanOlij | 2017-07-28 | 1 | -0/+5 |
| * | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | 2017-06-16 | 1 | -3/+0 |
| * | Restored multiple viewport function, as well as view modes. | Juan Linietsky | 2017-06-11 | 1 | -0/+27 |
| * | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 1 | -0/+15 |
| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -8/+8 |
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -1/+1 |
| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -89/+68 |
| * | Ability to delete, drag and drop audio buses! | Juan Linietsky | 2017-01-23 | 1 | -0/+2 |
| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -1/+1 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -11/+11 |
| * | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky | 2017-01-10 | 1 | -0/+1 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 1 | -5/+15 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -2/+2 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -41/+83 |
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| | * | WIP particle system | Juan Linietsky | 2017-01-01 | 1 | -2/+20 |
| | * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 1 | -2/+22 |
| | * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 1 | -13/+11 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -34/+40 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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| * | Restore viewport set_world_2d functionality | Fabio Alessandrelli | 2016-09-14 | 1 | -0/+2 |
| * | Fix Viewport.get_mouse_pos() for specific situations, closes #1885 | Juan Linietsky | 2016-09-10 | 1 | -0/+2 |
| * | Only allow built-in scripts to be edited when the scene they belong to is loa... | Juan Linietsky | 2016-07-06 | 1 | -0/+1 |
| * | Figured out a way to fix event propagation for shortcuts and some other cases... | Juan Linietsky | 2016-06-27 | 1 | -0/+1 |
| * | Merge pull request #4101 from SaracenOne/listener | Juan Linietsky | 2016-06-06 | 1 | -3/+14 |
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| | * | Added listener spatial node. | Saracen | 2016-03-20 | 1 | -3/+14 |
| * | | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+2 |
| * | | -begun implementing drag & drop editor wide | Juan Linietsky | 2016-05-11 | 1 | -0/+2 |
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| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -3/+3 |
| * | -Fix crash opening and closing the scene, closes #3491 | Juan Linietsky | 2016-01-31 | 1 | -1/+5 |
| * | -Changed how popups work in Viewport to make them a lot less invasive to the ... | Juan Linietsky | 2016-01-25 | 1 | -1/+2 |
| * | -Some fixes to drag and drop and canvas offset for GUI that were introduced a... | Juan Linietsky | 2016-01-19 | 1 | -2/+2 |
| * | -fixed bug related to mouse cursor changes, fixes #3366 | Juan Linietsky | 2016-01-18 | 1 | -0/+3 |
| * | -Moved all the "root" input handling for GUI from individual Controls to View... | Juan Linietsky | 2016-01-16 | 1 | -0/+91 |