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* Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-0/+1
* Merge pull request #18928 from BastiaanOlij/fix_viewport_flagsRémi Verschelde2018-05-161-0/+1
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| * Store flags so it isn't lost when viewport isn't setup yetBastiaan Olij2018-05-161-0/+1
* | Merge pull request #15119 from poke1024/visible-subwindowsJuan Linietsky2018-05-081-1/+6
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| * More efficient subwindow handlingBernhard Liebl2017-12-281-1/+6
* | Added option to viewport to keep linear colorBastiaan Olij2018-05-061-0/+4
* | Improve popup menus usabilityPedro J. Estébanez2018-04-071-0/+2
* | Remove obsolete Viewport _update_rect() codeRémi Verschelde2018-01-181-9/+0
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-1/+1
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* Removed the InputEvent ID field, which was unused and can cause bugs.Juan Linietsky2017-12-261-1/+0
* -Implemented Proxy Textures (needed to solve the problem with ViewportTexture)Juan Linietsky2017-12-041-0/+2
* Restored auto snapping of controls to pixels, fixes #10847 and probably sever...Juan Linietsky2017-09-071-0/+6
* Exposed new ClearMode function to Viewport clases, closes #9995Juan Linietsky2017-08-311-4/+11
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Adding base classes and structures for ARVR supportBastiaanOlij2017-07-281-0/+5
* -Fix freezes caused by etccomp2, closes #9183Juan Linietsky2017-06-161-3/+0
* Restored multiple viewport function, as well as view modes.Juan Linietsky2017-06-111-0/+27
* -Restored multithread capability to VisualServerJuan Linietsky2017-06-091-0/+15
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-8/+8
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+1
* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-89/+68
* Ability to delete, drag and drop audio buses!Juan Linietsky2017-01-231-0/+2
* removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-1/+1
* Type renames:Juan Linietsky2017-01-111-11/+11
* - _ready() callback only happens once now, if you want to receive it again, u...Juan Linietsky2017-01-101-0/+1
* Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky2017-01-101-5/+15
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-41/+83
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| * WIP particle systemJuan Linietsky2017-01-011-2/+20
| * all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-091-2/+22
| * -Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky2016-10-051-13/+11
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-34/+40
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Restore viewport set_world_2d functionalityFabio Alessandrelli2016-09-141-0/+2
* Fix Viewport.get_mouse_pos() for specific situations, closes #1885Juan Linietsky2016-09-101-0/+2
* Only allow built-in scripts to be edited when the scene they belong to is loa...Juan Linietsky2016-07-061-0/+1
* Figured out a way to fix event propagation for shortcuts and some other cases...Juan Linietsky2016-06-271-0/+1
* Merge pull request #4101 from SaracenOne/listenerJuan Linietsky2016-06-061-3/+14
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| * Added listener spatial node.Saracen2016-03-201-3/+14
* | -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+2
* | -begun implementing drag & drop editor wideJuan Linietsky2016-05-111-0/+2
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* remove trailing whitespaceHubert Jarosz2016-03-091-3/+3
* -Fix crash opening and closing the scene, closes #3491Juan Linietsky2016-01-311-1/+5
* -Changed how popups work in Viewport to make them a lot less invasive to the ...Juan Linietsky2016-01-251-1/+2
* -Some fixes to drag and drop and canvas offset for GUI that were introduced a...Juan Linietsky2016-01-191-2/+2
* -fixed bug related to mouse cursor changes, fixes #3366Juan Linietsky2016-01-181-0/+3
* -Moved all the "root" input handling for GUI from individual Controls to View...Juan Linietsky2016-01-161-0/+91