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authorJuan Linietsky2016-05-11 11:46:08 -0300
committerJuan Linietsky2016-05-11 11:59:03 -0300
commitd7318f69653ca090575d1243256fcafe8d9ca25f (patch)
tree6de8054581185e42e987c1820bb8284d2519bc07 /scene/main/viewport.h
parent41db10a8ae6702709343b6b2cd38b0f5497cce38 (diff)
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-begun implementing drag & drop editor wide
-filesystem dock dnd support -property list dnd support -scene tree dnd support
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r--scene/main/viewport.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index afabd499a..6107cf570 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -159,6 +159,7 @@ friend class RenderTargetTexture;
void _propagate_enter_world(Node *p_node);
void _propagate_exit_world(Node *p_node);
+ void _propagate_viewport_notification(Node *p_node, int p_what);
void _update_stretch_transform();
@@ -361,6 +362,7 @@ public:
bool gui_has_modal_stack() const;
+ Variant gui_get_drag_data() const;
Viewport();
~Viewport();