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scene
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scene_tree.cpp
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Small fix that makes overal UI (including dragging spliiters) much, much faster.
Juan Linietsky
2017-08-18
1
-77
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+2
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Fix debug materials, closes #8607
Juan Linietsky
2017-08-15
1
-20
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+21
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*
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Merge pull request #10198 from jjay/f/stretch_aspect_expand
Rémi Verschelde
2017-08-11
1
-5
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+4
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Add expand stretch/ascpect - no more black bars
Yakov Borevich
2017-08-09
1
-5
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+4
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Fixes method definitions with extra number of arguments
Ignacio Etcheverry
2017-08-10
1
-2
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+2
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-8
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+8
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-Fixed BoneAttachment delay, closes #3966
Juan Linietsky
2017-08-07
1
-0
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+4
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Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-2
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+2
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Merge pull request #9764 from Noshyaar/pr-fix2
Rémi Verschelde
2017-07-24
1
-2
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+2
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Add object type hint for docs
Poommetee Ketson
2017-07-23
1
-2
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+2
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Several changes to better run in mobile.
Juan Linietsky
2017-07-22
1
-6
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+8
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-6
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+10
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-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-14
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+14
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Clean up normalmapping, make sure tangents are imported correctly.
Juan Linietsky
2017-07-03
1
-3
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+15
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Reworked translation system
Juan Linietsky
2017-06-28
1
-1
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+3
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-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
2017-06-26
1
-0
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+2427
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