| Commit message (Expand) | Author | Age | Files | Lines |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Reset display folded for an instanced scene if editable children is toggled off | Pedro J. Estébanez | 2017-04-07 | 1 | -2/+6 |
| * | Add missing binding for DUPLICATE_USE_INSTANCING | Pedro J. Estébanez | 2017-03-30 | 1 | -0/+1 |
| * | Merge pull request #8037 from RandomShaper/remove-warning | Rémi Verschelde | 2017-03-18 | 1 | -0/+3 |
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| | * | Remove warning on owner re-assignment | Pedro J. Estébanez | 2017-03-15 | 1 | -0/+3 |
| * | | Merge pull request #8014 from AlexHolly/fix-remove-and-skip | Rémi Verschelde | 2017-03-18 | 1 | -7/+8 |
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| | * | fix remove_and_skip() | AlexHolly | 2017-03-12 | 1 | -7/+8 |
| * | | Fix connection errors when replacing node | Ignacio Etcheverry | 2017-03-11 | 1 | -2/+5 |
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| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -989/+821 |
| * | Add more options to Node.duplicate() | Pedro J. Estébanez | 2017-02-20 | 1 | -12/+22 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -78/+78 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -7/+7 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | no more errors related to missing GlobalConfig::Get (or so I hope) | Juan Linietsky | 2017-01-14 | 1 | -5/+5 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -3/+3 |
| * | Node name casing: fix mistake from previous commit | Rémi Verschelde | 2017-01-13 | 1 | -1/+1 |
| * | Reenable node name case setting + code cleanups | Rémi Verschelde | 2017-01-13 | 1 | -7/+4 |
| * | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky | 2017-01-12 | 1 | -0/+3 |
| * | Project setting to control node name casing | Ray Koopa | 2017-01-12 | 1 | -1/+13 |
| * | Renamed most signals so they refer to: | Juan Linietsky | 2017-01-12 | 1 | -4/+4 |
| * | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky | 2017-01-10 | 1 | -11/+98 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -3/+3 |
| * | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 1 | -1/+2 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -84/+84 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -2/+8 |
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| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -2/+8 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | | Revert "Do not emit NOTIFICATION_READY more than once (breaking change)" | Rémi Verschelde | 2016-11-30 | 1 | -5/+5 |
| * | | Do not emit NOTIFICATION_READY more than once (breaking change) | Bojidar Marinov | 2016-11-17 | 1 | -5/+5 |
| * | | Guard agains duplicate calling of _ready when instanced in _enter_tree | Bojidar Marinov | 2016-11-17 | 1 | -1/+5 |
| * | | Keep groups when replacing nodes | Ignacio Etcheverry | 2016-11-03 | 1 | -0/+6 |
| * | | Revise serial naming behavior | Pedro J. Estébanez | 2016-10-10 | 1 | -9/+22 |
| * | | Refactor node naming APIs used by editor | Pedro J. Estébanez | 2016-10-08 | 1 | -77/+68 |
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| * | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky | 2016-09-07 | 1 | -5/+5 |
| * | Brand new networked multiplayer | Juan Linietsky | 2016-08-19 | 1 | -50/+506 |
| * | Added high level networked multiplayer to Godot. | Juan Linietsky | 2016-08-14 | 1 | -1/+260 |
| * | WIP bugfix for existing connections | Juan Linietsky | 2016-07-19 | 1 | -0/+32 |
| * | Remove unused variables (third pass) + dead code | Rémi Verschelde | 2016-07-07 | 1 | -1/+0 |
| * | Fix several bugs related to node duplication and signals, closes #5405 | Juan Linietsky | 2016-07-06 | 1 | -3/+19 |
| * | Change method of storing folding, solves problems with inheritance, closes #3395 | Juan Linietsky | 2016-06-28 | 1 | -0/+14 |
| * | Make return type explicit. | Saracen | 2016-06-21 | 1 | -1/+1 |
| * | property remove parent owned nodes when using replace, fixes #4128 | Juan Linietsky | 2016-06-20 | 1 | -0/+4 |
| * | Better error text when trying to add/remove/move child nodes in a busy parent... | Juan Linietsky | 2016-06-13 | 1 | -2/+15 |
| * | Preserve signal connections when replacing the target node | Ignacio Etcheverry | 2016-06-09 | 1 | -0/+16 |
| * | -Heavily improved editor startup and exit performance | Juan Linietsky | 2016-06-07 | 1 | -24/+27 |
| * | Created a NodeDock with signals and groups | Juan Linietsky | 2016-06-04 | 1 | -0/+12 |
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+21 |
| * | Node duplication positions under duplicated node, issue 964 | Paulb23 | 2016-05-13 | 1 | -0/+12 |
| * | -begun implementing drag & drop editor wide | Juan Linietsky | 2016-05-11 | 1 | -0/+2 |
| * | Fix wrong return and argument types in documentation | Ignacio Etcheverry | 2016-05-04 | 1 | -1/+1 |