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path: root/scene/gui/tree.h
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
* Show visual notice for visibility on Scene Dockvolzhs2017-01-121-1/+3
* Add scrolling to Tree control in Drag and Drop modePawel Kowal2016-10-091-0/+3
* Changed tree so shift-selection skips folded children, closes #5515Juan Linietsky2016-07-091-1/+1
* Adds the ability to draw parent-children relationship lines in scene tree editorUgisBrekis2016-06-151-1/+2
* Experimental Right Mouse Button menu for SceneTreeJuan Linietsky2016-05-151-0/+4
* New reworked AnimatedSprite!Juan Linietsky2016-05-141-0/+5
* -begun implementing drag & drop editor wideJuan Linietsky2016-05-111-2/+30
* Add math/script expression evaluation in editor (#3620)Franco Eusébio Garcia2016-05-011-1/+5
* -Made editor support SSL certs by default (embedded them)Juan Linietsky2016-03-121-0/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-58/+58
* -Add some offset to spinboxes in tree, so revert icon does not annoy much whe...Juan Linietsky2016-02-021-2/+4
* -Added a "modal_close" signal for controlsJuan Linietsky2016-01-231-0/+1
* Revert "Tree and PropertyEditor confirm value change on focus loss"Juan Linietsky2016-01-231-4/+1
* Tree and PropertyEditor confirm value change on focus lossFranklin Sobrinho2016-01-211-1/+4
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Spinbox: increase/decrease with mouse heldneikeq2015-12-101-1/+6
* -better integration of ndee's themeJuan Linietsky2015-11-131-0/+8
* -fixes to capture modeJuan Linietsky2015-08-291-0/+11
* Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-0/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+464