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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
Contextualized Scene Tree menu
Juan Linietsky
2016-05-16
1
-2
/
+7
*
Experimental Right Mouse Button menu for SceneTree
Juan Linietsky
2016-05-15
1
-5
/
+40
*
New reworked AnimatedSprite!
Juan Linietsky
2016-05-14
1
-2
/
+15
*
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
1
-0
/
+2
*
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-11
1
-13
/
+240
*
Fix wrong return and argument types in documentation
Ignacio Etcheverry
2016-05-04
1
-1
/
+1
*
Add math/script expression evaluation in editor (#3620)
Franco Eusébio Garcia
2016-05-01
1
-6
/
+20
*
Fix cursor getting locked on tree control if tree is cleared while modifying ...
Saracen
2016-03-17
1
-1
/
+9
*
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-12
1
-0
/
+7
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
-Add some offset to spinboxes in tree, so revert icon does not annoy much whe...
Juan Linietsky
2016-02-02
1
-4
/
+22
*
Fix Tree Slider disappearing when clicking on it
Franklin Sobrinho
2016-01-27
1
-0
/
+2
*
Fix wrong position of LineEdit in Scene editor
Franklin Sobrinho
2016-01-26
1
-1
/
+1
*
-Added a "modal_close" signal for controls
Juan Linietsky
2016-01-23
1
-0
/
+16
*
Revert "Tree and PropertyEditor confirm value change on focus loss"
Juan Linietsky
2016-01-23
1
-25
/
+0
*
Merge pull request #3407 from TheHX/pr-issue-1717
Rémi Verschelde
2016-01-21
1
-0
/
+25
|
\
|
*
Tree and PropertyEditor confirm value change on focus loss
Franklin Sobrinho
2016-01-21
1
-0
/
+25
*
|
Fix wrong local mouse pos when holding spinbox and improve behaviour
Ignacio Etcheverry
2016-01-21
1
-6
/
+6
|
/
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-fix range limit issue in Particles2D, closes #2411
Juan Linietsky
2015-12-31
1
-2
/
+1
*
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-28
1
-5
/
+5
*
Fix editing TreeItem cells in range mode
eska
2015-12-10
1
-11
/
+3
*
Spinbox: increase/decrease with mouse held
neikeq
2015-12-10
1
-1
/
+61
*
Merge pull request #2735 from TheHX/fix_tree_checkbox
Juan Linietsky
2015-11-18
1
-2
/
+5
|
\
|
*
Add Tree checkbox check/uncheck behavior when pressing enter
Franklin Sobrinho
2015-11-05
1
-2
/
+5
*
|
-better integration of ndee's theme
Juan Linietsky
2015-11-13
1
-4
/
+24
|
/
*
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-30
1
-1
/
+1
|
\
|
*
-fix compile issue (pow)
Juan Linietsky
2015-08-30
1
-1
/
+1
*
|
Add missing icons, also make MSVC2010 happy
Mariano Javier Suligoy
2015-08-30
1
-172
/
+172
|
/
*
-multi-selection (shift-click) working in scene tree
Juan Linietsky
2015-08-29
1
-2
/
+4
*
-fixes to capture mode
Juan Linietsky
2015-08-29
1
-26
/
+76
*
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-23
1
-0
/
+5
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-3
/
+3
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
begin work on lighting system for 2D
Juan Linietsky
2015-01-22
1
-0
/
+4
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
1
-0
/
+7
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-5
/
+5
*
Fixes
Juan Linietsky
2014-10-14
1
-2
/
+1
*
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
1
-3
/
+6
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-1
/
+1
*
-Added ATITC texture support
Juan Linietsky
2014-02-26
1
-1
/
+1
*
Disabled the slider for numeric values on the tree view.
Trent McPheron
2014-02-10
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+3185