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* Remove unused variables (third pass) + dead codeRémi Verschelde2016-07-071-20/+0
* Made many built-in gdscript functions return more descriptive errors, closes ...Juan Linietsky2016-06-111-1/+1
* Added options to keep scale and keep aspect centered to TextureFrame, closes ...Juan Linietsky2016-06-111-1/+27
* General docks clean upJuan Linietsky2016-05-231-2/+44
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-3/+3
* -fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky2015-05-011-2/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+137