| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove unused variables (third pass) + dead code | Rémi Verschelde | 2016-07-07 | 1 | -20/+0 |
| * | Made many built-in gdscript functions return more descriptive errors, closes ... | Juan Linietsky | 2016-06-11 | 1 | -1/+1 |
| * | Added options to keep scale and keep aspect centered to TextureFrame, closes ... | Juan Linietsky | 2016-06-11 | 1 | -1/+27 |
| * | General docks clean up | Juan Linietsky | 2016-05-23 | 1 | -2/+44 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 1 | -3/+3 |
| * | -fixed old condition in TextureFrame that caused bugs in materials, closes #1742 | Juan Linietsky | 2015-05-01 | 1 | -2/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+137 |
