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path: root/scene/gui/texture_frame.cpp
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* Finish renaming *Frame GUI classes to *RectRémi Verschelde2017-01-141-170/+0
* some class renamesJuan Linietsky2017-01-121-17/+17
* -removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky2017-01-081-1/+1
* removed unnecesary modulate funtions, which were superseded by self_modulateJuan Linietsky2017-01-081-20/+5
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-8/+8
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Remove unused variables (third pass) + dead codeRémi Verschelde2016-07-071-20/+0
* Made many built-in gdscript functions return more descriptive errors, closes ...Juan Linietsky2016-06-111-1/+1
* Added options to keep scale and keep aspect centered to TextureFrame, closes ...Juan Linietsky2016-06-111-1/+27
* General docks clean upJuan Linietsky2016-05-231-2/+44
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-3/+3
* -fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky2015-05-011-2/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+137