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path:
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scene
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gui
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scroll_container.cpp
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Author
Age
Files
Lines
*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-2
/
+15
*
-New inspector.
Juan Linietsky
2018-05-15
1
-1
/
+15
*
Use internal physics processing for Nodes' internal logic
Rémi Verschelde
2018-04-11
1
-3
/
+3
*
Make BaseButton not emit press when container is scrolled
Ruslan Mustakov
2018-04-09
1
-23
/
+49
*
doc: Replace some more "val" with "value" + sync
Rémi Verschelde
2018-01-17
1
-2
/
+2
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-2
/
+4
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fix scroll enabled in case of content fit in scroll container
Konstantin Zaitsev
2017-12-06
1
-0
/
+2
*
Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
1
-0
/
+11
*
Small arrangement in ScrollContainer.
Michael Alexsander Silva Dias
2017-11-13
1
-3
/
+2
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-11
/
+11
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-3
/
+3
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-3
/
+3
*
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-13
1
-2
/
+2
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-2
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-80
/
+76
*
Implemented scrolling factor for smooth trackpad scrolling
toger5
2017-05-07
1
-9
/
+21
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-168
/
+140
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-11
/
+11
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-2
/
+2
*
Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli...
Pawel Kowal
2017-02-02
1
-2
/
+2
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-10
/
+10
*
-All types have editable script now in properties
Juan Linietsky
2017-01-09
1
-2
/
+24
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-5
/
+5
*
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-20
/
+21
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-11
/
+11
*
Merge pull request #7376 from volzhs/scroll-horizontal
Rémi Verschelde
2017-01-02
1
-6
/
+14
|
\
|
*
Scroll horizontally with mouse wheel when horizontal enabled only
volzhs
2016-12-27
1
-6
/
+14
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
fix ScrollContainer cannot scroll when scroll bar is hidden
sanikoyes
2016-09-13
1
-2
/
+2
*
ScrollContainer expand children bug fix
Pawel Kowal
2016-07-27
1
-2
/
+2
*
Remove unused variables (third pass) + dead code
Rémi Verschelde
2016-07-07
1
-1
/
+0
*
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-12
1
-1
/
+37
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Fixed a bug in scrollcontainer not respecting expand flag
Juan Linietsky
2015-10-25
1
-1
/
+9
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
Import 3D Scene Improvements
Juan Linietsky
2014-06-19
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+427