| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -12/+16 |
| * | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky | 2017-01-09 | 1 | -0/+1 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -1/+1 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Label: Added `get_visible_line_count` method | Ignacio Etcheverry | 2016-07-18 | 1 | -0/+1 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | added get_visible_characters() to Label | Zher Huei Lee | 2015-09-07 | 1 | -0/+1 |
| * | reworked Label class | Zher Huei Lee | 2015-09-07 | 1 | -16/+23 |
| * | record the number of space before a word. | Gen | 2015-04-29 | 1 | -2/+2 |
| * | Update label.h | Gen | 2015-04-28 | 1 | -1/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+136 |
