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label.cpp
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*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-24
/
+24
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fix Label valign position
volzhs
2016-11-07
1
-3
/
+3
*
fix a tiny typo
ScotFlux
2016-11-04
1
-2
/
+2
*
Added extra spacing support for DynamicFont
Zher Huei Lee
2016-08-02
1
-2
/
+2
*
Label: Added `get_visible_line_count` method
Ignacio Etcheverry
2016-07-18
1
-0
/
+16
*
line/col label was changing size with each cursor move, forcing the GUI to re...
Juan Linietsky
2016-07-09
1
-1
/
+3
*
Remove unused variables (third pass) + dead code
Rémi Verschelde
2016-07-07
1
-1
/
+0
*
Fix last line of label being deleted by line spacing
Juan Linietsky
2016-06-09
1
-1
/
+3
*
Revert "Fix min size bug of Label"
Juan Linietsky
2016-06-09
1
-2
/
+2
*
Fix min size bug of Label
volzhs
2016-06-06
1
-2
/
+2
*
fix line_edit&label get min size bug
sanikoyes
2016-06-04
1
-2
/
+2
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-3
/
+5
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
fix minsize-related issues with Label
Zher Huei Lee
2015-09-08
1
-10
/
+11
*
added get_visible_characters() to Label
Zher Huei Lee
2015-09-07
1
-1
/
+7
*
reworked Label class
Zher Huei Lee
2015-09-07
1
-105
/
+145
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-5
/
+5
*
fixed latin separation in label, broke it? for cjk
Juan Linietsky
2015-05-19
1
-3
/
+7
*
clearified parenthesis of if construct
ehriche
2015-05-06
1
-1
/
+1
*
Optimize the code.
Gen
2015-05-01
1
-66
/
+31
*
fixed a autowrap bug when word is too length.
Gen
2015-04-30
1
-6
/
+5
*
Update label.cpp
Gen
2015-04-30
1
-1
/
+20
*
space is only skipped when autowrap.
Gen
2015-04-29
1
-3
/
+2
*
record the number of space before a words.
Gen
2015-04-29
1
-16
/
+26
*
Update label.cpp
Gen
2015-04-28
1
-5
/
+37
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
signed distance field font support
Juan Linietsky
2015-03-21
1
-1
/
+3
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-2
/
+3
*
Made a uniform distribution of characters in Label::set_percent_visible()
Theo Hallenius
2014-05-31
1
-3
/
+8
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+619