aboutsummaryrefslogtreecommitdiff
path: root/scene/gui/label.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-24/+24
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Fix Label valign positionvolzhs2016-11-071-3/+3
* fix a tiny typoScotFlux2016-11-041-2/+2
* Added extra spacing support for DynamicFontZher Huei Lee2016-08-021-2/+2
* Label: Added `get_visible_line_count` methodIgnacio Etcheverry2016-07-181-0/+16
* line/col label was changing size with each cursor move, forcing the GUI to re...Juan Linietsky2016-07-091-1/+3
* Remove unused variables (third pass) + dead codeRémi Verschelde2016-07-071-1/+0
* Fix last line of label being deleted by line spacingJuan Linietsky2016-06-091-1/+3
* Revert "Fix min size bug of Label"Juan Linietsky2016-06-091-2/+2
* Fix min size bug of Labelvolzhs2016-06-061-2/+2
* fix line_edit&label get min size bugsanikoyes2016-06-041-2/+2
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-3/+5
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* fix minsize-related issues with LabelZher Huei Lee2015-09-081-10/+11
* added get_visible_characters() to LabelZher Huei Lee2015-09-071-1/+7
* reworked Label classZher Huei Lee2015-09-071-105/+145
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-5/+5
* fixed latin separation in label, broke it? for cjkJuan Linietsky2015-05-191-3/+7
* clearified parenthesis of if constructehriche2015-05-061-1/+1
* Optimize the code.Gen2015-05-011-66/+31
* fixed a autowrap bug when word is too length.Gen2015-04-301-6/+5
* Update label.cppGen2015-04-301-1/+20
* space is only skipped when autowrap.Gen2015-04-291-3/+2
* record the number of space before a words.Gen2015-04-291-16/+26
* Update label.cppGen2015-04-281-5/+37
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* signed distance field font supportJuan Linietsky2015-03-211-1/+3
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* Huge Amount of BugFixJuan Linietsky2014-10-031-2/+3
* Made a uniform distribution of characters in Label::set_percent_visible()Theo Hallenius2014-05-311-3/+8
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+619