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path: root/scene/gui/label.cpp
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* Ceil char width within Label instead of FontRuslan Mustakov2018-05-141-5/+8
* Always emit dynamic font change in update_oversamplingRuslan Mustakov2018-05-081-2/+2
* Perfect FreeType-based outlines for DynamicFontsRuslan Mustakov2018-05-081-5/+7
* Bind many more properties to scriptsBojidar Marinov2018-01-121-0/+3
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Added font oversampling supportJuan Linietsky2017-12-191-1/+1
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-1/+1
* Merge pull request #10096 from toger5/label_styleboxRémi Verschelde2017-08-311-10/+14
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| * fixed Import LineEdit to label + label styleboxtoger52017-08-171-10/+14
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* | ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-8/+8
* | Fixes to label and code editor to make editing code hopefully fast again.Juan Linietsky2017-08-191-1/+4
* | Rename localization method to `tr` againRémi Verschelde2017-08-181-2/+2
* | Rename `XL_MESSAGE` aka `tr` to `localize`Rémi Verschelde2017-08-171-2/+2
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* Label: update min size when regenerate wordcachePoommetee Ketson2017-07-251-6/+1
* Label: add auto_heightPoommetee Ketson2017-07-211-8/+8
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* Change label so they appear vertically alligned on fillJuan Linietsky2017-07-171-0/+1
* Reworked translation systemJuan Linietsky2017-06-281-1/+6
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-298/+261
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-24/+24
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-9/+9
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* -Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky2017-01-091-16/+22
* -All types have editable script now in propertiesJuan Linietsky2017-01-091-1/+2
* -removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky2017-01-081-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-24/+24
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Fix Label valign positionvolzhs2016-11-071-3/+3
* fix a tiny typoScotFlux2016-11-041-2/+2
* Added extra spacing support for DynamicFontZher Huei Lee2016-08-021-2/+2
* Label: Added `get_visible_line_count` methodIgnacio Etcheverry2016-07-181-0/+16
* line/col label was changing size with each cursor move, forcing the GUI to re...Juan Linietsky2016-07-091-1/+3
* Remove unused variables (third pass) + dead codeRémi Verschelde2016-07-071-1/+0
* Fix last line of label being deleted by line spacingJuan Linietsky2016-06-091-1/+3
* Revert "Fix min size bug of Label"Juan Linietsky2016-06-091-2/+2
* Fix min size bug of Labelvolzhs2016-06-061-2/+2
* fix line_edit&label get min size bugsanikoyes2016-06-041-2/+2
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-3/+5
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* fix minsize-related issues with LabelZher Huei Lee2015-09-081-10/+11
* added get_visible_characters() to LabelZher Huei Lee2015-09-071-1/+7
* reworked Label classZher Huei Lee2015-09-071-105/+145
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-5/+5
* fixed latin separation in label, broke it? for cjkJuan Linietsky2015-05-191-3/+7
* clearified parenthesis of if constructehriche2015-05-061-1/+1
* Optimize the code.Gen2015-05-011-66/+31