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path: root/scene/gui/control.cpp
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* Fix GDScript crash when call show/hide in func _exit_treesanikoyes2016-04-021-2/+2
* remove trailing whitespaceHubert Jarosz2016-04-021-71/+71
* Property handle rotated controls in 2D editor, fixes #3613Juan Linietsky2016-02-081-2/+7
* Make sure variant parser recognizes "nil" for compatibility with old engine.c...Juan Linietsky2016-02-011-1/+3
* -Take in consideration canvas layers for GUI inputJuan Linietsky2016-01-241-0/+2
* -Added a "modal_close" signal for controlsJuan Linietsky2016-01-231-0/+5
* -Some fixes to drag and drop and canvas offset for GUI that were introduced a...Juan Linietsky2016-01-191-2/+22
* Merge pull request #2854 from MarianoGnu/color_pickerRémi Verschelde2016-01-181-1/+93
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| * Move shaders to default theme and add shader_override related methods to Cont...MarianoGNU2016-01-151-1/+93
* | -Massive editor dialog cleanupJuan Linietsky2016-01-171-1/+1
* | -Moved all the "root" input handling for GUI from individual Controls to View...Juan Linietsky2016-01-161-930/+105
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* removed this fix, which brought more problems than solutionsJuan Linietsky2016-01-101-2/+2
* Merge pull request #3191 from neikeq/filedialog_hotkeysRémi Verschelde2016-01-071-0/+7
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| * FileDialog: keyboard shortcut to toggle "show hidden files"Ignacio Etcheverry2016-01-021-0/+7
* | Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* | -restrict gui root from being removed while performing input, fixes #2578reduz2015-12-291-0/+5
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* added rotation and scale support to gui controlsJuan Linietsky2015-12-121-5/+49
* misc cleanupJuan Linietsky2015-10-171-0/+15
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-20/+20
* some editor window changesJuan Linietsky2015-06-131-2/+5
* fix crash on exit for popup, fixes #1676Juan Linietsky2015-04-261-2/+4
* -Many fixes and demo for RichTexLabelJuan Linietsky2015-04-211-0/+10
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* merging okam changesJuan Linietsky2015-04-021-1/+1
* lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-091-41/+43
* Godot UI is quick and snappy again!Juan Linietsky2015-02-151-0/+2
* fixes to mouse warpJuan Linietsky2015-02-141-0/+9
* -fixed bug on focus capture, now respets line/text editJuan Linietsky2015-01-031-2/+2
* removed deadcodeJuan Linietsky2015-01-031-6/+0
* -ability to scale and modulate texturebutton, closes #818Juan Linietsky2015-01-031-0/+8
* New Code CompletionJuan Linietsky2014-12-161-39/+57
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-38/+38
* Small FixesJuan Linietsky2014-09-171-3/+3
* Bug FixesJuan Linietsky2014-06-291-1/+1
* -Fixed viewport stretch bugsJuan Linietsky2014-04-181-18/+4
* -Added google play services (needed for some stuff)Juan Linietsky2014-04-141-2/+2
* -Fixed a few bugs in ViewportJuan Linietsky2014-04-101-2/+2
* -Support for changing fontsJuan Linietsky2014-04-051-0/+2
* Add anchor options "Center"sanikoyes2014-03-311-4/+15
* -project settings are saved when changedJuan Linietsky2014-02-151-0/+1
* -fixed bug in Button now exporting font propertyJuan Linietsky2014-02-151-0/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+2886