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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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scene
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gui
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control.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix GDScript crash when call show/hide in func _exit_tree
sanikoyes
2016-04-02
1
-2
/
+2
*
remove trailing whitespace
Hubert Jarosz
2016-04-02
1
-71
/
+71
*
Property handle rotated controls in 2D editor, fixes #3613
Juan Linietsky
2016-02-08
1
-2
/
+7
*
Make sure variant parser recognizes "nil" for compatibility with old engine.c...
Juan Linietsky
2016-02-01
1
-1
/
+3
*
-Take in consideration canvas layers for GUI input
Juan Linietsky
2016-01-24
1
-0
/
+2
*
-Added a "modal_close" signal for controls
Juan Linietsky
2016-01-23
1
-0
/
+5
*
-Some fixes to drag and drop and canvas offset for GUI that were introduced a...
Juan Linietsky
2016-01-19
1
-2
/
+22
*
Merge pull request #2854 from MarianoGnu/color_picker
Rémi Verschelde
2016-01-18
1
-1
/
+93
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\
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*
Move shaders to default theme and add shader_override related methods to Cont...
MarianoGNU
2016-01-15
1
-1
/
+93
*
|
-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-1
/
+1
*
|
-Moved all the "root" input handling for GUI from individual Controls to View...
Juan Linietsky
2016-01-16
1
-930
/
+105
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/
*
removed this fix, which brought more problems than solutions
Juan Linietsky
2016-01-10
1
-2
/
+2
*
Merge pull request #3191 from neikeq/filedialog_hotkeys
Rémi Verschelde
2016-01-07
1
-0
/
+7
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\
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*
FileDialog: keyboard shortcut to toggle "show hidden files"
Ignacio Etcheverry
2016-01-02
1
-0
/
+7
*
|
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
|
-restrict gui root from being removed while performing input, fixes #2578
reduz
2015-12-29
1
-0
/
+5
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/
*
added rotation and scale support to gui controls
Juan Linietsky
2015-12-12
1
-5
/
+49
*
misc cleanup
Juan Linietsky
2015-10-17
1
-0
/
+15
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-20
/
+20
*
some editor window changes
Juan Linietsky
2015-06-13
1
-2
/
+5
*
fix crash on exit for popup, fixes #1676
Juan Linietsky
2015-04-26
1
-2
/
+4
*
-Many fixes and demo for RichTexLabel
Juan Linietsky
2015-04-21
1
-0
/
+10
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
merging okam changes
Juan Linietsky
2015-04-02
1
-1
/
+1
*
lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-09
1
-41
/
+43
*
Godot UI is quick and snappy again!
Juan Linietsky
2015-02-15
1
-0
/
+2
*
fixes to mouse warp
Juan Linietsky
2015-02-14
1
-0
/
+9
*
-fixed bug on focus capture, now respets line/text edit
Juan Linietsky
2015-01-03
1
-2
/
+2
*
removed deadcode
Juan Linietsky
2015-01-03
1
-6
/
+0
*
-ability to scale and modulate texturebutton, closes #818
Juan Linietsky
2015-01-03
1
-0
/
+8
*
New Code Completion
Juan Linietsky
2014-12-16
1
-39
/
+57
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-38
/
+38
*
Small Fixes
Juan Linietsky
2014-09-17
1
-3
/
+3
*
Bug Fixes
Juan Linietsky
2014-06-29
1
-1
/
+1
*
-Fixed viewport stretch bugs
Juan Linietsky
2014-04-18
1
-18
/
+4
*
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-14
1
-2
/
+2
*
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-2
/
+2
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-0
/
+2
*
Add anchor options "Center"
sanikoyes
2014-03-31
1
-4
/
+15
*
-project settings are saved when changed
Juan Linietsky
2014-02-15
1
-0
/
+1
*
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-15
1
-0
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+2886