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* Fixed block indent inconsistency, fixes issue 3803Paulb232016-04-062-40/+65
* Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classesBojidar Marinov2016-04-064-2/+12
* Fixed text edit undo and redo operation interactionPaul Batty2016-04-062-14/+15
* Fixed 'complex' typo in method namePaulb232016-04-062-14/+14
* Fixed undoing twice when removing selectionPaulb232016-04-061-0/+5
* Fixed insert mode interaction with auto completePaulb232016-04-061-0/+15
* Fixed insert mode removing first unselected characterPaulb232016-04-061-4/+6
* Added insert mode to text editorPaulb232016-04-062-3/+46
* Progress bar minsize now checks percent_visibleZher Huei Lee2016-04-061-1/+3
* Function syntax highlightingPaul Batty2016-04-022-0/+20
* Fixed numbers not highlighting after spacePaulb232016-04-021-1/+1
* Fix GDScript crash when call show/hide in func _exit_treesanikoyes2016-04-021-2/+2
* Syntax highlighting for numbersPaulb232016-04-022-2/+37
* BoxContainer: Bind method add_spacer(bool)Ignacio Etcheverry2016-04-021-0/+1
* TextEdit: Fix Shift+Delete shortcut not calling cut()Ignacio Etcheverry2016-04-021-0/+7
* Fix issues with tilemap covering child nodes and old quadrantsBojidar Marinov2016-04-021-0/+9
* Fix cursor getting locked on tree control if tree is cleared while modifying ...Saracen2016-04-021-1/+9
* Fixed highlighting when word occurs as substring firstPaulb232016-04-021-8/+14
* Fixed highliting with shift and mousePaulb232016-04-021-5/+2
* Highlight all occurrences of selected wordPaulb232016-04-022-0/+60
* LineEdit/TextEdit: Add Shift+Delete shortcut for cutIgnacio Etcheverry2016-04-022-0/+11
* TextEdit: Fix inconsistent copy, cut and paste behaviourIgnacio Etcheverry2016-04-021-80/+46
* Automatically create input node when creating a ShaderGraphFranklin Sobrinho2016-04-021-5/+13
* Added configuable tab sizePaulb232016-04-022-1/+8
* Undo and redo commands on text editor now affect internal version which fixes...Saracen2016-04-022-6/+19
* Fix link error when disable_3d=yessanikoyes2016-04-021-1/+2
* TimeScale node: return +inf remaining for 0 scale.Josh Grams2016-04-021-1/+4
* remove trailing whitespaceHubert Jarosz2016-04-02115-2782/+2782
* AnimationTreePlayer: distinguish value tracks.Josh Grams2016-04-021-2/+3
* TimeScale node: scale return value (time remaining).Josh Grams2016-04-021-2/+4
* Enabled scrolling past end of filePaulb232016-04-022-1/+10
* Fix Sprite doesn't updating region_rect value in certain conditionsFranklin Sobrinho2016-03-061-5/+7
* Add editor settings for call hint placementMartin Chuckeles2016-03-052-4/+36
* Hide hint if completion is activeMartin Chuckeles2016-03-051-1/+1
* Move the call hint under the current lineMartin Chuckeles2016-03-051-1/+1
* AnimationTreePlayer (Blend3): process all inputs.Josh Grams2016-03-051-11/+12
* AnimationTreePlayer: blend value tracks (closes #2299)Josh Grams2016-03-051-4/+7
* fix transform localization event in mouse motionJuan Linietsky2016-02-291-2/+3
* Fix missing dependency resolver in Windowseska2016-02-211-0/+1
* Add support for placeholders in tscn, which was missing. Closes #3652Juan Linietsky2016-02-213-7/+64
* -Fixed bug with event player crashing, closes #3687Juan Linietsky2016-02-201-0/+2
* -Change link to new documentationJuan Linietsky2016-02-201-0/+5
* Fix NavigationPolygon references in _bind_methodRémi Verschelde2016-02-171-2/+2
* refix particles3d issue, bringing down the amount limit to 1024Nuno Donato2016-02-161-2/+2
* Bind method is_cell_transposedRémi Verschelde2016-02-151-0/+1
* -Made some icon data types smaller so they take up less spaceJuan Linietsky2016-02-112-0/+3
* -Added missing functions to the doc, fixes #3583Juan Linietsky2016-02-091-1/+0
* -Allow renaming root node of inherited sceneJuan Linietsky2016-02-091-1/+1
* -Cleaned up GraphEdit, also fixes #3568Juan Linietsky2016-02-088-30/+112
* Property handle rotated controls in 2D editor, fixes #3613Juan Linietsky2016-02-082-3/+8