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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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scene
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audio
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stream_player.cpp
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Author
Age
Files
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*
-Made some icon data types smaller so they take up less space
Juan Linietsky
2016-02-11
1
-0
/
+2
*
-make stream player and time restore state properly if removed, fixes #1949
Juan Linietsky
2016-02-02
1
-2
/
+12
*
Fix delay on audio stream pause
Saracen
2016-01-03
1
-1
/
+1
*
added a finished signal to StreamPlayer, closes #2249
Juan Linietsky
2016-01-02
1
-0
/
+3
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-28
1
-1
/
+1
*
-another approach to solving the deadlock problem :|
Juan Linietsky
2015-12-21
1
-1
/
+6
*
-different attempt to avod deadlock problem
Juan Linietsky
2015-12-21
1
-2
/
+4
*
-Fix to progress dialog, speding it up
Juan Linietsky
2015-12-21
1
-4
/
+2
*
-some fixes to audio
Juan Linietsky
2015-11-01
1
-4
/
+6
*
-some fixes to where screen is read from rasterizer
Juan Linietsky
2015-10-19
1
-0
/
+2
*
Please enter the commit message for your changes. Lines starting
Ariel Manzur
2015-10-08
1
-3
/
+3
*
remove required argument from streamplayer (was a bug), make it default as 0...
Juan Linietsky
2015-09-21
1
-1
/
+1
*
Rewrite of the AudioStream API
Juan Linietsky
2015-09-09
1
-32
/
+138
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-6
/
+6
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+290