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path: root/scene/audio/stream_player.cpp
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* -Made some icon data types smaller so they take up less spaceJuan Linietsky2016-02-111-0/+2
* -make stream player and time restore state properly if removed, fixes #1949Juan Linietsky2016-02-021-2/+12
* Fix delay on audio stream pauseSaracen2016-01-031-1/+1
* added a finished signal to StreamPlayer, closes #2249Juan Linietsky2016-01-021-0/+3
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-1/+1
* -another approach to solving the deadlock problem :|Juan Linietsky2015-12-211-1/+6
* -different attempt to avod deadlock problemJuan Linietsky2015-12-211-2/+4
* -Fix to progress dialog, speding it upJuan Linietsky2015-12-211-4/+2
* -some fixes to audioJuan Linietsky2015-11-011-4/+6
* -some fixes to where screen is read from rasterizerJuan Linietsky2015-10-191-0/+2
* Please enter the commit message for your changes. Lines startingAriel Manzur2015-10-081-3/+3
* remove required argument from streamplayer (was a bug), make it default as 0...Juan Linietsky2015-09-211-1/+1
* Rewrite of the AudioStream APIJuan Linietsky2015-09-091-32/+138
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-6/+6
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+290