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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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*
Release 2.0.1
2.0.1-stable
Rémi Verschelde
2016-03-06
1
-0
/
+1
*
Add support for patch versions (2.0.x)
Rémi Verschelde
2016-03-06
3
-3
/
+6
*
Fix Project Settings dialog add/delete global variable
Franklin Sobrinho
2016-03-06
3
-27
/
+80
*
doc: fix joystick left/right trigger axis description (index 6/7 instead of 4/5)
hondres
2016-03-06
1
-2
/
+2
*
Add more verbose build-in functions descriptions
Martin Chuckeles
2016-03-06
1
-28
/
+143
*
The help page now show the entire object hierarchy
Franklin Sobrinho
2016-03-06
1
-2
/
+52
*
Fix Sprite doesn't updating region_rect value in certain conditions
Franklin Sobrinho
2016-03-06
1
-5
/
+7
*
Removed "__editor_plugin_screen__" metadata creation
Franklin Sobrinho
2016-03-06
1
-19
/
+0
*
Added search box in Class List dialog (Script Editor)
Franklin Sobrinho
2016-03-06
3
-11
/
+93
*
Write GDScript documentation
Martin Chuckeles
2016-03-05
1
-1
/
+10
*
Added relative paths for DirAccess::remove()
Zher Huei Lee
2016-03-05
4
-8
/
+17
*
html5: workaround for echo key events.
hondres
2016-03-05
3
-2
/
+27
*
Add editor settings for call hint placement
Martin Chuckeles
2016-03-05
4
-4
/
+45
*
Hide hint if completion is active
Martin Chuckeles
2016-03-05
1
-1
/
+1
*
Move the call hint under the current line
Martin Chuckeles
2016-03-05
1
-1
/
+1
*
set_time_scale docs
Stabington
2016-03-05
1
-0
/
+1
*
fix gradle build on windows
volzhs
2016-03-05
1
-1
/
+1
*
AnimationTreePlayer (Blend3): process all inputs.
Josh Grams
2016-03-05
1
-11
/
+12
*
AnimationTreePlayer: blend value tracks (closes #2299)
Josh Grams
2016-03-05
4
-4
/
+77
*
Quick fixes to tween documentation formatting
Rémi Verschelde
2016-03-01
1
-12
/
+2
*
Sync classes
Rémi Verschelde
2016-03-01
1
-1
/
+17
*
use joystick name from mapping-db if available
hinsbart
2016-03-01
2
-0
/
+3
*
deleted files added accidentally
Ariel Manzur
2016-02-29
9
-41
/
+0
*
Document Tween class
Bojidar Marinov
2016-02-29
1
-0
/
+74
*
Remove grey capsule on official logo
Rémi Verschelde
2016-02-29
9
-1166
/
+175
*
screen_shaders: convert demo images to JPG
Rémi Verschelde
2016-02-29
10
-1
/
+1
*
normalmap demo: convert images to JPG
Rémi Verschelde
2016-02-29
6
-0
/
+0
*
Remove Noto Sans font from translation demo (heavy!)
Rémi Verschelde
2016-02-29
2
-0
/
+0
*
added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings
Ariel Manzur
2016-02-29
2
-5
/
+31
*
fix transform localization event in mouse motion
Juan Linietsky
2016-02-29
1
-2
/
+3
*
OUYA gamepad mappings fix
Krzysztof Jankowski
2016-02-27
1
-0
/
+1
*
theora on server build
Ariel Manzur
2016-02-27
1
-1
/
+0
*
adds -pm and -project_manager command line options to start project manager
Ariel Manzur
2016-02-27
2
-4
/
+8
*
Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
Julian Murgia - StraToN
2016-02-27
1
-1
/
+1
*
x11: fix joysticks not recognizing some buttons
hinsbart
2016-02-27
1
-3
/
+1
*
applied some typo fixes. see godotengine/godot-docs#18
David
2016-02-27
1
-16
/
+16
*
added more Android gamepad mappings
Dana Olson
2016-02-27
1
-2
/
+5
*
Fix typo in error
est31
2016-02-27
1
-1
/
+1
*
Fix allocation bug if compiled with modern clang or gcc
est31
2016-02-27
3
-14
/
+78
*
added a couple more Linux mappings, tweaked Ouya Linux mapping
Dana Olson
2016-02-27
1
-2
/
+6
*
bump to stable, congratulations everyone
2.0-stable
reduz
2016-02-22
1
-1
/
+1
*
Merge pull request #3795 from eska014/fix-dep-resolver-windows
Juan Linietsky
2016-02-22
2
-0
/
+2
|
\
|
*
Fix missing dependency resolver in Windows
eska
2016-02-21
2
-0
/
+2
*
|
Merge pull request #3804 from JoshuaGrams/class-docs
Rémi Verschelde
2016-02-23
1
-8
/
+11
|
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*
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doc (NodePath): Rewrite description and all methods.
Josh Grams
2016-02-22
1
-8
/
+11
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/
/
*
|
Update README.md
Juan Linietsky
2016-02-22
1
-2
/
+4
*
|
Merge pull request #3799 from volzhs/rotation_reset
Rémi Verschelde
2016-02-22
1
-1
/
+1
|
\
\
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*
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keep previous rotation when using rotate tool. fixes #3788.
volzhs
2016-02-22
1
-1
/
+1
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/
/
*
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Merge pull request #3797 from volzhs/change-erase-to-remove
Rémi Verschelde
2016-02-22
1
-3
/
+3
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\
\
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*
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Change "erase" to "remove" in project manager. fixes #3796.
volzhs
2016-02-22
1
-3
/
+3
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