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path:
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scene
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audio
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sample_player.cpp
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Author
Age
Files
Lines
*
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
1
-718
/
+0
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-51
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+51
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Added trigger mode to tracks, useful for properties that work as triggers, s...
Juan Linietsky
2016-06-19
1
-1
/
+1
*
fix crash in SamplePlayer, closes #5005
Juan Linietsky
2016-06-11
1
-2
/
+2
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
/
+8
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Fix return type of get_reverb_room
Rémi Verschelde
2015-09-26
1
-3
/
+3
*
Fix default/filter/* parsing in _get
Rémi Verschelde
2015-09-26
1
-2
/
+2
*
Fix some copy-paste mistakes in linear/db volume functions
Rémi Verschelde
2015-09-26
1
-5
/
+5
*
Rename _voice_count to _polyphony in SamplePlayer to be consistent with Sampl...
Rémi Verschelde
2015-09-26
1
-9
/
+11
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-refresh play options in property when setting samplelibrary (#1016)
Juan Linietsky
2015-01-02
1
-0
/
+1
*
Make String::right count from pos instead of pos+1
marynate
2014-05-13
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+707