| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rotation APIs: Better exposure for degrees methods | Rémi Verschelde | 2016-05-06 | 1 | -2/+5 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -7/+7 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Added set_hidden method to Spatial and CanvasItem | romulox_x | 2015-11-26 | 1 | -0/+1 |
| * | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz | 2015-09-15 | 1 | -0/+5 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | gui in 3D demo now uses area for input | Juan Linietsky | 2015-03-22 | 1 | -0/+1 |
| * | added spatial and node2d helper methods | Juan Linietsky | 2015-03-22 | 1 | -0/+14 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
| * | Fixing Issues... | Juan Linietsky | 2014-09-19 | 1 | -0/+1 |
| * | Little Bits | Juan Linietsky | 2014-08-14 | 1 | -1/+13 |
| * | Import 3D Scene Improvements | Juan Linietsky | 2014-06-19 | 1 | -0/+6 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+166 |
