| Commit message (Expand) | Author | Age | Files | Lines |
| * | Stop baking process if there is no geometry in the BakedLightInstance. | Daniel J. Ramirez | 2016-07-25 | 2 | -0/+12 |
| * | Removed support for saving paths as relative, closes #5728 | Juan Linietsky | 2016-07-22 | 1 | -0/+2 |
| * | Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676... | Juan Linietsky | 2016-07-22 | 2 | -2/+2 |
| * | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 3 | -28/+5 |
| * | Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 | Juan Linietsky | 2016-07-06 | 2 | -0/+13 |
| * | make property not be applied in skeleton if not inside tree. This will eventu... | Juan Linietsky | 2016-06-29 | 1 | -7/+9 |
| * | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky | 2016-06-19 | 1 | -1/+1 |
| * | Drop empty files that are not used anywhere | Rémi Verschelde | 2016-06-18 | 5 | -91/+1 |
| * | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 14 | -0/+392 |
| * | Send body inout notifications after state is applied, fixes #4683 | Juan Linietsky | 2016-06-17 | 1 | -11/+13 |
| * | Fixed overloaded virtual functions with const vs none warning | marcelofg55 | 2016-06-12 | 2 | -2/+2 |
| * | better rewording | Juan Linietsky | 2016-06-11 | 1 | -1/+1 |
| * | Show descriptive errors when look_at is improperly used, closes #5131 | Juan Linietsky | 2016-06-11 | 1 | -0/+9 |
| * | port changes from AnimatedSprite to AnimatedSprite3D | Juan Linietsky | 2016-06-08 | 2 | -1/+561 |
| * | Merge pull request #4101 from SaracenOne/listener | Juan Linietsky | 2016-06-06 | 2 | -0/+220 |
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| | * | Added listener spatial node. | Saracen | 2016-03-20 | 2 | -0/+220 |
| * | | Changed import workflow | Juan Linietsky | 2016-05-27 | 2 | -13/+79 |
| * | | VehicleBody: Cosmetic fixes to previous commit | Rémi Verschelde | 2016-05-21 | 2 | -2/+2 |
| * | | Add get_linear_velocity() method to VehicleBody class | Agustin Benavidez | 2016-05-21 | 2 | -2/+9 |
| * | | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 10 | -1/+95 |
| * | | New reworked AnimatedSprite! | Juan Linietsky | 2016-05-14 | 2 | -6/+11 |
| * | | classref: Fixed return types in Area and Area2D (#4635) | MattUV | 2016-05-12 | 1 | -2/+2 |
| * | | Rotation APIs: Better exposure for degrees methods | Rémi Verschelde | 2016-05-06 | 2 | -17/+41 |
| * | | Fix wrong return and argument types in documentation | Ignacio Etcheverry | 2016-05-04 | 1 | -2/+2 |
| * | | BoneAttachments now position themselves instantly during bind. | Saracen | 2016-04-15 | 1 | -0/+1 |
| * | | Port collision and layer masks to 3D, fixes #1759 | Bojidar Marinov | 2016-04-09 | 6 | -2/+208 |
| * | | Merge pull request #4259 from neikeq/pr-issue-4224 | Rémi Verschelde | 2016-04-07 | 1 | -1/+1 |
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| | * | | Fix RayCast not updating when debugging collissions | Ignacio Etcheverry | 2016-04-07 | 1 | -1/+1 |
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| * / | Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes | Bojidar Marinov | 2016-04-06 | 1 | -1/+5 |
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| * | fix six possible "divide by zero" | Hubert Jarosz | 2016-03-09 | 1 | -3/+5 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 21 | -219/+219 |
| * | Added extra controls to GeometryInstances to control how they should cast sha... | Saracen | 2016-03-07 | 2 | -1/+53 |
| * | refix particles3d issue, bringing down the amount limit to 1024 | Nuno Donato | 2016-02-16 | 1 | -2/+2 |
| * | -Fix crash opening and closing the scene, closes #3491 | Juan Linietsky | 2016-01-31 | 1 | -18/+5 |
| * | Merge pull request #2698 from Faless/add_area_fix | Juan Linietsky | 2016-01-23 | 1 | -2/+2 |
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| | * | Properly update node after clearing shapes in _update_shapes_from_children() | Fabio Alessandrelli | 2015-12-02 | 1 | -2/+2 |
| * | | -Properly lock and and warn about switching off contact monitoring, fixes #3041 | Juan Linietsky | 2016-01-12 | 2 | -1/+25 |
| * | | Fix delay on audio stream pause | Saracen | 2016-01-03 | 1 | -1/+1 |
| * | | Properly clear/restore current camera when switching scenes. Fixes #2137 | Juan Linietsky | 2016-01-02 | 2 | -73/+43 |
| * | | remove the invalid id error when freeing a 3D joint, fixes #2383 | Juan Linietsky | 2016-01-02 | 1 | -1/+1 |
| * | | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 62 | -62/+62 |
| * | | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 5 | -7/+7 |
| * | | New and corrected are override modes. | Ovnuniarchos | 2015-12-14 | 2 | -2/+4 |
| * | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-08 | 4 | -12/+16 |
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| | * \ | Merge pull request #2868 from akien-mga/pr-fix-can-move-to | Juan Linietsky | 2015-12-08 | 2 | -12/+5 |
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| | | * | | Fix can_move_to and rename it for more clarity | Rémi Verschelde | 2015-11-22 | 2 | -12/+5 |
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| | * / | Added set_hidden method to Spatial and CanvasItem | romulox_x | 2015-11-26 | 2 | -0/+11 |
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| * / | made the exclusion of nodes from joints optional, fixes #3015 | Juan Linietsky | 2015-12-08 | 2 | -2/+33 |
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| * | Merge pull request #2707 from akien-mga/master | Juan Linietsky | 2015-11-18 | 1 | -3/+1 |
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| | * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -3/+1 |