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path:
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scene
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3d
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physics_body.cpp
Commit message (
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Author
Age
Files
Lines
*
Allow editing of some unbound properties when hinted (or no range hinted)
Juan Linietsky
2018-05-16
1
-1
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+1
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Improved API to active / deactive ragdoll
Andrea Catania
2018-05-10
1
-6
/
+3
*
Fix some enums missing its bind
Marcelo Fernandez
2018-05-08
1
-0
/
+7
*
Implemented ragdoll
AndreaCatania
2018-05-07
1
-0
/
+1109
*
Fix RigidBody's configuration warning for Z axis
Alexander Alekseev
2018-04-09
1
-1
/
+1
*
Merge pull request #16757 from AndreaCatania/kinpush
Rémi Verschelde
2018-02-20
1
-11
/
+11
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*
Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
2018-02-20
1
-11
/
+11
*
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Merge pull request #16060 from sdfgeoff/apply_torque
Rémi Verschelde
2018-02-19
1
-0
/
+5
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*
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Exposed apply_torque_impulse to gdscript and added documentation for added ap...
sdfgeoff
2018-02-15
1
-0
/
+5
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*
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Clean up some bad words from code comments
Artem Varaksa
2018-02-17
1
-2
/
+0
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/
*
Fix crash on deleted rigidbodies without contact monitor (issue 15904)
Bernhard Liebl
2018-01-21
1
-0
/
+11
*
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-1
/
+1
*
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...
Juan Linietsky
2018-01-12
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fixed bad bindings
AndreaCatania
2017-12-11
1
-2
/
+2
*
Implemented physics linear and angular lock
AndreaCatania
2017-12-10
1
-68
/
+28
*
Merge pull request #12756 from Stratos695/master
Rémi Verschelde
2017-12-09
1
-16
/
+90
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*
Allow double-axis lock in RigidBody and KinematicBody
Eric Rybicki
2017-11-10
1
-16
/
+90
*
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Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-8
/
+8
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/
*
Reworked how servers preallocate RIDs, should fix #10970
Juan Linietsky
2017-11-09
1
-1
/
+1
*
adjust min stop to horizontal velocity
Juan Linietsky
2017-11-09
1
-1
/
+1
*
Add slope min stop velocity on 3D physics body, closes #10981
Juan Linietsky
2017-11-09
1
-3
/
+6
*
Rewritten kinematic system
AndreaCatania
2017-11-07
1
-2
/
+3
*
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-22
1
-2
/
+2
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-1
/
+1
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-15
1
-0
/
+5
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*
Fix enums bindings
Maxim Sheronov
2017-09-13
1
-0
/
+5
*
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Added to kinematicbody2d the copy and paste of the API friendler of Kinematic...
Aron de Castro
2017-09-10
1
-1
/
+1
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/
*
-Changed KinematicBody API yet again to make it friendlier
Juan Linietsky
2017-09-04
1
-95
/
+133
*
Fixed return of KinematicBody::_move
James Beedie
2017-08-31
1
-1
/
+2
*
DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-7
/
+7
*
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
1
-4
/
+4
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ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-4
/
+4
*
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Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-2
/
+4
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/
*
Fixes method definitions with extra number of arguments
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
Warn about resizing a rigidbody (2D or 3D), covers the most common cases, clo...
Juan Linietsky
2017-08-05
1
-0
/
+31
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-412
/
+153
*
Use the gravity constant to calculate weights
Johan Manuel
2017-07-05
1
-2
/
+2
*
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
1
-1
/
+1
*
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-06-14
1
-5
/
+5
*
Ported/fixed move_and_slide to KinematicBody (3D+floor/ceiling args)
20kdc
2017-04-21
1
-0
/
+124
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-513
/
+429
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-79
/
+79
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-28
/
+28
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