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path: root/scene/3d/navigation.h (follow)
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* -fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky2015-06-011-1/+12
* same fixes to 3D navmesh..Juan Linietsky2015-05-021-0/+2
* ability to get closest owner to point, for navigation and navigation2dJuan Linietsky2015-04-211-1/+2
* merging okam changesJuan Linietsky2015-04-021-1/+1
* NavMeshJuan Linietsky2014-11-171-0/+1
* Huge Amount of BugFixJuan Linietsky2014-10-031-1/+6
* Little BitsJuan Linietsky2014-08-141-1/+8
* Small Issues & MaintenanceJuan Linietsky2014-08-011-0/+132