| Commit message (Expand) | Author | Age | Files | Lines |
| * | Merge pull request #2707 from akien-mga/master | Juan Linietsky | 2015-11-18 | 1 | -3/+1 |
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| | * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -3/+1 |
| * | | BoneAttachment fix. | Saracen | 2015-11-02 | 1 | -1/+1 |
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| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-19 | 2 | -2/+2 |
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| | * | misc cleanup | Juan Linietsky | 2015-10-17 | 2 | -2/+2 |
| * | | -some fixes to where screen is read from rasterizer | Juan Linietsky | 2015-10-19 | 1 | -0/+1 |
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| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-13 | 2 | -18/+89 |
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| | * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-09-24 | 9 | -36/+381 |
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| | * | | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | 2015-09-24 | 2 | -18/+89 |
| * | | | Fixed theora playback. Removed theoraplayer. | Juan Linietsky | 2015-09-26 | 1 | -0/+2 |
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| * | | remove required argument from streamplayer (was a bug), make it default as 0... | Juan Linietsky | 2015-09-21 | 1 | -1/+1 |
| * | | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 8 | -35/+380 |
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| | * | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz | 2015-09-15 | 6 | -34/+203 |
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| * | Rewrite of the AudioStream API | Juan Linietsky | 2015-09-09 | 2 | -42/+302 |
| * | Added gravity scale, and linear/angular damp override to 3D physics. | Juan Linietsky | 2015-08-30 | 4 | -12/+100 |
| * | -added hints to sprite v/hframes, fixes truncation problem | Juan Linietsky | 2015-08-29 | 1 | -2/+2 |
| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 4 | -11/+11 |
| * | added ability for Area (3D) to detect other areas | Juan Linietsky | 2015-06-12 | 2 | -14/+278 |
| * | Merge pull request #1932 from Faless/gravity_distance_full | Juan Linietsky | 2015-06-07 | 2 | -0/+20 |
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| | * | Calculate gravity based on distance from body to gravity point (2D) | Fabio Alessandrelli | 2015-05-18 | 1 | -0/+1 |
| | * | Calculate gravity based on distance from body to gravity point | Fabio Alessandrelli | 2015-05-18 | 2 | -1/+20 |
| * | | Merge remote-tracking branch 'origin/master' | Juan Linietsky | 2015-06-06 | 2 | -4/+39 |
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| | * | | -fixes to navigation, so edge-merging is more flexible on conflict | Juan Linietsky | 2015-06-01 | 2 | -4/+39 |
| * | | | new file dialog! | Juan Linietsky | 2015-06-06 | 1 | -1/+2 |
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| * / | improved animation editor | Juan Linietsky | 2015-05-25 | 1 | -2/+2 |
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| * | Merge pull request #1784 from NateWardawg/sa_fixes | Juan Linietsky | 2015-05-03 | 1 | -1/+1 |
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| | * | Fixed some items caught in cppcheck | Nathan Warden | 2015-05-02 | 1 | -1/+1 |
| * | | same fixes to 3D navmesh.. | Juan Linietsky | 2015-05-02 | 2 | -1/+16 |
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| * | -fix a bug in extra cull margin, closes #1760 | Juan Linietsky | 2015-05-01 | 1 | -0/+1 |
| * | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky | 2015-05-01 | 1 | -2/+2 |
| * | -fix forced texture repeat in Polygon2D, now depends on texture. | Juan Linietsky | 2015-04-28 | 2 | -0/+9 |
| * | -fixed bodyenter/bodyexit callback of physics bodies, fixes #1739 | Juan Linietsky | 2015-04-26 | 1 | -4/+7 |
| * | ability to get closest owner to point, for navigation and navigation2d | Juan Linietsky | 2015-04-21 | 2 | -2/+35 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 62 | -191/+191 |
| * | Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuation | Juan Linietsky | 2015-04-07 | 2 | -2/+2 |
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| | * | fixes_3d_spot_attenuation | yg2f | 2015-03-25 | 2 | -2/+2 |
| * | | merging okam changes | Juan Linietsky | 2015-04-02 | 2 | -4/+4 |
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| * | gui in 3D demo now uses area for input | Juan Linietsky | 2015-03-22 | 2 | -0/+8 |
| * | added spatial and node2d helper methods | Juan Linietsky | 2015-03-22 | 4 | -20/+120 |
| * | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 3 | -3/+22 |
| * | fixed math in Camera::project_position | jaromirhribal | 2015-01-31 | 1 | -1/+1 |
| * | -begin work on unidirectional collision detection | Juan Linietsky | 2015-01-13 | 2 | -0/+3 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-01-03 | 2 | -0/+43 |
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| | * | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky | 2015-01-03 | 2 | -0/+43 |
| * | | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 3 | -16/+56 |
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| * | -refresh play options in property when setting samplelibrary (#1016) | Juan Linietsky | 2015-01-02 | 1 | -0/+1 |
| * | -fixed silly bug in trigger check (#1051) | Juan Linietsky | 2015-01-02 | 1 | -3/+2 |
| * | -typo fixed in ImmediateGeometry (#1066) | Juan Linietsky | 2015-01-02 | 1 | -1/+1 |
| * | -fixed signal in #1075 | Juan Linietsky | 2015-01-02 | 1 | -1/+1 |
| * | Fixes | Juan Linietsky | 2014-12-20 | 1 | -0/+7 |