aboutsummaryrefslogtreecommitdiff
path: root/scene/3d/collision_polygon.h
Commit message (Expand)AuthorAgeFilesLines
* CSG Support for Godot!Juan Linietsky2018-04-271-0/+2
* Update collision shapes data on tree enteredPedro J. Estébanez2018-01-111-0/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-21/+8
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-12/+6
* Type renames:Juan Linietsky2017-01-111-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+2
* Ability to keep collisionshapes and collisionpolygons when running the game.reduz2015-09-151-0/+12
* CollisionPolygon (3D)Juan Linietsky2014-09-161-0/+50