| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added gravity scale, and linear/angular damp override to 3D physics. | Juan Linietsky | 2015-08-30 | 1 | -9/+24 |
| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 1 | -2/+2 |
| * | added ability for Area (3D) to detect other areas | Juan Linietsky | 2015-06-12 | 1 | -14/+240 |
| * | Calculate gravity based on distance from body to gravity point (2D) | Fabio Alessandrelli | 2015-05-18 | 1 | -0/+1 |
| * | Calculate gravity based on distance from body to gravity point | Fabio Alessandrelli | 2015-05-18 | 1 | -1/+16 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 1 | -0/+18 |
| * | UDP Fixes | Juan Linietsky | 2014-11-13 | 1 | -0/+20 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -21/+21 |
| * | Huge Amount of BugFix | Juan Linietsky | 2014-10-03 | 1 | -14/+1 |
| * | 3D Physics Rework, Other Stuff | Juan Linietsky | 2014-09-15 | 1 | -0/+17 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+317 |
