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* | Fix #240 TouchScreenButton release signal is not validmarynate2014-04-021-1/+1
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* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-134-484/+503
| | | | | | | | | | -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
* -Added ATITC texture supportJuan Linietsky2014-02-261-0/+4
| | | | | -Fixed bug of some tabs showing wrong names -Exported properties for viewport
* -scripts are converted to bytecode on exportJuan Linietsky2014-02-251-2/+2
| | | | -fix bug in doc where touchscreen events were not documented
* hoJuan Linietsky2014-02-231-2/+2
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* -added kinematic bodyJuan Linietsky2014-02-222-159/+122
| | | | -added kinematic body demos
* -improved physics ccdJuan Linietsky2014-02-194-124/+500
| | | | | | -html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-02-132-0/+28
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| * Fixed accidentally broken identationrafalcieslak2014-02-101-1/+1
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| * Implemented Camera2D.Rotating propertyrafalcieslak2014-02-102-1/+29
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* | -fixed export templates not loading/exporting on WindowsJuan Linietsky2014-02-133-2/+42
|/ | | | | | | | | | | | -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-0949-0/+10671